配置项如下
var option = {
bmap: {
center: [121.4693, 31.2],
zoom: 10,
roam: true,
enableMapClick: false,
mapStyle: {
styleJson: [
{
featureType: 'all',
elementType: 'all',
stylers: {
lightness: 15,
saturation: -50,
},
},
{
featureType: 'highway',
elementType: 'geometry.fill',
stylers: {
color: '#ffffff',
},
},
{
featureType: 'poi',
elementType: 'labels.icon',
stylers: {
visibility: 'off',
},
},
{
featureType: 'road',
elementType: 'labels',
stylers: {
visibility: 'off',
},
},
],
},
},
title: {
x: 'center',
text: '上海养老设施床位热力图2021',
subtext: '',
textStyle: {
color: '#696969',
fontSize: 25,
},
},
};
myChart.setOption(option);
setTimeout(init, 0);
function init() {
initMap();
initMapv();
}
function getMap() {
return myChart.getModel().getComponent('bmap').getBMap();
}
function initMap() {
var top_left_navigation = new BMap.NavigationControl({
type: BMAP_NAVIGATION_CONTROL_SMALL,
});
var scale = new BMap.ScaleControl({
offset: new BMap.Size(100, 50),
});
var map = getMap();
map.addControl(top_left_navigation);
map.addControl(scale);
map.disableDoubleClickZoom();
return map;
}
function initMapv() {
var map = getMap();
var data = [];
var randomCount = points.length;
// 构造数据
while (randomCount--) {
var cityCenter = points[randomCount];
data.push({
geometry: {
type: 'Point',
coordinates: [cityCenter[0], cityCenter[1]],
},
count: cityCenter[2],
});
}
var dataSet = new mapv.DataSet(data);
//console.log(dataSet)
var options = {
fillStyle: '#DC143C',
strokeStyle: 'black', // 描边颜色
lineWidth: 1,
//shadowColor: 'white',
//shadowBlur: 1,
size: 25,
globalAlpha: 1,
gradient: { 0.25: 'rgb(0,0,255)', 0.5: 'rgb(0,255,0)', 0.75: 'yellow', 1.0: 'rgb(255,0,0)' },
label: {
show: true,
fillStyle: 'white',
average: false,
//shadowColor: 'black',
// font: '20px Arial',
//shadowBlur: 10,
},
max: 600,
draw: 'heatmap',
methods: {
// 一些事件回调函数
click: function (item) {
// 点击事件,返回对应点击元素的对象值
console.log(item);
},
},
};
var mapvLayer = new mapv.baiduMapLayer(map, dataSet, options);
}
//---------------------------------------------
var points = [
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];
//---------------------------------------------
var mapv = {};
(function (global, factory) {
// console.log(global,factory)
// typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
// typeof define === 'function' && define.amd ? define(['exports'], factory) :
// (factory((global.mapv = global.mapv || {})));
factory(mapv);
})(window, function (exports) {
'use strict';
var version = '2.0.13';
/**
* @author kyle / http://nikai.us/
*/
var clear = function (context) {
context && context.clearRect && context.clearRect(0, 0, context.canvas.width, context.canvas.height);
//context.canvas.width = context.canvas.width;
//context.canvas.height = context.canvas.height;
};
/**
* @author kyle / http://nikai.us/
*/
var resolutionScale$1 = function (context) {
var devicePixelRatio = window.devicePixelRatio;
context.canvas.width = context.canvas.width * devicePixelRatio;
context.canvas.height = context.canvas.height * devicePixelRatio;
context.canvas.style.width = context.canvas.width / devicePixelRatio + 'px';
context.canvas.style.height = context.canvas.height / devicePixelRatio + 'px';
context.scale(devicePixelRatio, devicePixelRatio);
};
function Event() {
this._subscribers = {}; // event subscribers
}
/**
* Subscribe to an event, add an event listener
* @param {String} event Event name. Available events: 'put', 'update',
* 'remove'
* @param {function} callback Callback method. Called with three parameters:
* {String} event
* {Object | null} params
* {String | Number} senderId
*/
Event.prototype.on = function (event, callback) {
var subscribers = this._subscribers[event];
if (!subscribers) {
subscribers = [];
this._subscribers[event] = subscribers;
}
subscribers.push({
callback: callback,
});
};
/**
* Unsubscribe from an event, remove an event listener
* @param {String} event
* @param {function} callback
*/
Event.prototype.off = function (event, callback) {
var subscribers = this._subscribers[event];
if (subscribers) {
//this._subscribers[event] = subscribers.filter(listener => listener.callback != callback);
for (var i = 0; i < subscribers.length; i++) {
if (subscribers[i].callback == callback) {
subscribers.splice(i, 1);
i--;
}
}
}
};
/**
* Trigger an event
* @param {String} event
* @param {Object | null} params
* @param {String} [senderId] Optional id of the sender.
* @private
*/
Event.prototype._trigger = function (event, params, senderId) {
if (event == '*') {
throw new Error('Cannot trigger event *');
}
var subscribers = [];
if (event in this._subscribers) {
subscribers = subscribers.concat(this._subscribers[event]);
}
if ('*' in this._subscribers) {
subscribers = subscribers.concat(this._subscribers['*']);
}
for (var i = 0, len = subscribers.length; i < len; i++) {
var subscriber = subscribers[i];
if (subscriber.callback) {
subscriber.callback(event, params, senderId || null);
}
}
};
var classCallCheck = function (instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError('Cannot call a class as a function');
}
};
var createClass = (function () {
function defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ('value' in descriptor) descriptor.writable = true;
Object.defineProperty(target, descriptor.key, descriptor);
}
}
return function (Constructor, protoProps, staticProps) {
if (protoProps) defineProperties(Constructor.prototype, protoProps);
if (staticProps) defineProperties(Constructor, staticProps);
return Constructor;
};
})();
var get = function get(object, property, receiver) {
if (object === null) object = Function.prototype;
var desc = Object.getOwnPropertyDescriptor(object, property);
if (desc === undefined) {
var parent = Object.getPrototypeOf(object);
if (parent === null) {
return undefined;
} else {
return get(parent, property, receiver);
}
} else if ('value' in desc) {
return desc.value;
} else {
var getter = desc.get;
if (getter === undefined) {
return undefined;
}
return getter.call(receiver);
}
};
var inherits = function (subClass, superClass) {
if (typeof superClass !== 'function' && superClass !== null) {
throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
enumerable: false,
writable: true,
configurable: true,
},
});
if (superClass)
Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : (subClass.__proto__ = superClass);
};
var possibleConstructorReturn = function (self, call) {
if (!self) {
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
}
return call && (typeof call === 'object' || typeof call === 'function') ? call : self;
};
/**
* @author kyle / http://nikai.us/
*/
/**
* DataSet
*
* A data set can:
* - add/remove/update data
* - gives triggers upon changes in the data
* - can import/export data in various data formats
* @param {Array} [data] Optional array with initial data
* the field geometry is like geojson, it can be:
* {
* "type": "Point",
* "coordinates": [125.6, 10.1]
* }
* {
* "type": "LineString",
* "coordinates": [
* [102.0, 0.0], [103.0, 1.0], [104.0, 0.0], [105.0, 1.0]
* ]
* }
* {
* "type": "Polygon",
* "coordinates": [
* [ [100.0, 0.0], [101.0, 0.0], [101.0, 1.0],
* [100.0, 1.0], [100.0, 0.0] ]
* ]
* }
* @param {Object} [options] Available options:
*
*/
function DataSet(data, options) {
this._options = options || {};
this._data = []; // map with data indexed by id
// add initial data when provided
if (data) {
this.add(data);
}
}
DataSet.prototype = new Event();
/**
* Add data.
*/
DataSet.prototype.add = function (data, senderId) {
if (Array.isArray(data)) {
// Array
for (var i = 0, len = data.length; i < len; i++) {
if (data[i].time && data[i].time.length == 14 && data[i].time.substr(0, 2) == '20') {
var time = data[i].time;
data[i].time = new Date(
time.substr(0, 4) +
'-' +
time.substr(4, 2) +
'-' +
time.substr(6, 2) +
' ' +
time.substr(8, 2) +
':' +
time.substr(10, 2) +
':' +
time.substr(12, 2)
).getTime();
}
this._data.push(data[i]);
}
} else if (data instanceof Object) {
// Single item
this._data.push(data);
} else {
throw new Error('Unknown dataType');
}
};
/**
* get data.
*/
DataSet.prototype.get = function (args) {
args = args || {};
//console.time('copy data time')
var start = new Date();
// TODO: 不修改原始数据,在数据上挂载新的名称,每次修改数据直接修改新名称下的数据,可以省去deepCopy
// var data = deepCopy(this._data);
var data = this._data;
// console.timeEnd('copy data time')
// console.time('transferCoordinate time')
var start = new Date();
if (args.filter) {
var newData = [];
for (var i = 0; i < data.length; i++) {
if (args.filter(data[i])) {
newData.push(data[i]);
}
}
data = newData;
}
if (args.transferCoordinate) {
data = this.transferCoordinate(data, args.transferCoordinate, args.fromColumn, args.toColumn);
}
// console.timeEnd('transferCoordinate time')
return data;
};
/**
* set data.
*/
DataSet.prototype.set = function (data) {
this._set(data);
this._trigger('change');
};
/**
* set data.
*/
DataSet.prototype._set = function (data) {
this.clear();
this.add(data);
};
/**
* clear data.
*/
DataSet.prototype.clear = function (args) {
this._data = []; // map with data indexed by id
};
/**
* remove data.
*/
DataSet.prototype.remove = function (args) {};
/**
* update data.
*/
DataSet.prototype.update = function (args) {};
/**
* transfer coordinate.
*/
DataSet.prototype.transferCoordinate = function (data, transferFn, fromColumn, toColumnName) {
toColumnName = toColumnName || '_coordinates';
fromColumn = fromColumn || 'coordinates';
for (var i = 0; i < data.length; i++) {
var geometry = data[i].geometry;
var coordinates = geometry[fromColumn];
switch (geometry.type) {
case 'Point':
geometry[toColumnName] = transferFn(coordinates);
break;
case 'LineString':
var newCoordinates = [];
for (var j = 0; j < coordinates.length; j++) {
newCoordinates.push(transferFn(coordinates[j]));
}
geometry[toColumnName] = newCoordinates;
break;
case 'Polygon':
var newCoordinates = getPolygon(coordinates);
geometry[toColumnName] = newCoordinates;
break;
case 'MultiPolygon':
var newCoordinates = [];
for (var c = 0; c < coordinates.length; c++) {
var polygon = coordinates[c];
var polygon = getPolygon(polygon);
newCoordinates.push(polygon);
}
geometry[toColumnName] = newCoordinates;
break;
}
}
function getPolygon(coordinates) {
var newCoordinates = [];
for (var c = 0; c < coordinates.length; c++) {
var coordinate = coordinates[c];
var newcoordinate = [];
for (var j = 0; j < coordinate.length; j++) {
newcoordinate.push(transferFn(coordinate[j]));
}
newCoordinates.push(newcoordinate);
}
return newCoordinates;
}
return data;
};
DataSet.prototype.initGeometry = function (transferFn) {
if (transferFn) {
this._data.forEach(function (item) {
item.geometry = transferFn(item);
});
} else {
this._data.forEach(function (item) {
if (!item.geometry && item.lng && item.lat) {
item.geometry = {
type: 'Point',
coordinates: [item.lng, item.lat],
};
}
});
}
};
/**
* 获取当前列的最大值
*/
DataSet.prototype.getMax = function (columnName) {
var data = this._data;
if (!data || data.length <= 0) {
return;
}
var max = parseFloat(data[0][columnName]);
for (var i = 1; i < data.length; i++) {
var value = parseFloat(data[i][columnName]);
if (value > max) {
max = value;
}
}
return max;
};
/**
* 获取当前列的总和
*/
DataSet.prototype.getSum = function (columnName) {
var data = this._data;
if (!data || data.length <= 0) {
return;
}
var sum = 0;
for (var i = 0; i < data.length; i++) {
if (data[i][columnName]) {
sum += parseFloat(data[i][columnName]);
}
}
return sum;
};
/**
* 获取当前列的最小值
*/
DataSet.prototype.getMin = function (columnName) {
var data = this._data;
if (!data || data.length <= 0) {
return;
}
var min = parseFloat(data[0][columnName]);
for (var i = 1; i < data.length; i++) {
var value = parseFloat(data[i][columnName]);
if (value < min) {
min = value;
}
}
return min;
};
/**
* @author kyle / http://nikai.us/
*/
var pathSimple = {
drawDataSet: function drawDataSet(context, dataSet, options) {
var data = dataSet instanceof DataSet ? dataSet.get() : dataSet;
for (var i = 0, len = data.length; i < len; i++) {
var item = data[i];
this.draw(context, item, options);
}
},
draw: function draw(context, data, options) {
var type = data.geometry.type;
var coordinates = data.geometry._coordinates || data.geometry.coordinates;
var symbol = options.symbol || 'circle';
switch (type) {
case 'Point':
var size = data._size || data.size || options._size || options.size || 5;
if (options.symbol === 'rect') {
context.rect(coordinates[0] - size / 2, coordinates[1] - size / 2, size, size);
} else {
if (options.bigData === 'Point') {
context.moveTo(coordinates[0], coordinates[1]);
}
context.arc(coordinates[0], coordinates[1], size, 0, Math.PI * 2);
}
break;
case 'LineString':
for (var j = 0; j < coordinates.length; j++) {
var x = coordinates[j][0];
var y = coordinates[j][1];
if (j == 0) {
context.moveTo(x, y);
} else {
context.lineTo(x, y);
}
}
break;
case 'Polygon':
this.drawPolygon(context, coordinates);
break;
case 'MultiPolygon':
for (var i = 0; i < coordinates.length; i++) {
var polygon = coordinates[i];
this.drawPolygon(context, polygon);
}
context.closePath();
break;
default:
console.log('type' + type + 'is not support now!');
break;
}
},
drawPolygon: function drawPolygon(context, coordinates) {
for (var i = 0; i < coordinates.length; i++) {
var coordinate = coordinates[i];
context.moveTo(coordinate[0][0], coordinate[0][1]);
for (var j = 1; j < coordinate.length; j++) {
context.lineTo(coordinate[j][0], coordinate[j][1]);
}
context.lineTo(coordinate[0][0], coordinate[0][1]);
}
},
};
/**
* @author kyle / http://nikai.us/
*/
var drawSimple = {
draw: function draw(context, dataSet, options) {
var data = dataSet instanceof DataSet ? dataSet.get() : dataSet;
// console.log('xxxx',options)
context.save();
for (var key in options) {
context[key] = options[key];
}
// console.log(data);
if (options.bigData) {
context.save();
context.beginPath();
for (var i = 0, len = data.length; i < len; i++) {
var item = data[i];
pathSimple.draw(context, item, options);
}
var type = options.bigData;
if (type == 'Point' || type == 'Polygon' || type == 'MultiPolygon') {
context.fill();
if ((item.strokeStyle || options.strokeStyle) && options.lineWidth) {
context.stroke();
}
} else if (type == 'LineString') {
context.stroke();
}
context.restore();
} else {
for (var i = 0, len = data.length; i < len; i++) {
var item = data[i];
context.save();
if (item.fillStyle) {
context.fillStyle = item.fillStyle;
}
if (item.strokeStyle) {
context.strokeStyle = item.strokeStyle;
}
var type = item.geometry.type;
context.beginPath();
pathSimple.draw(context, item, options);
if (type == 'Point' || type == 'Polygon' || type == 'MultiPolygon') {
context.fill();
if ((item.strokeStyle || options.strokeStyle) && options.lineWidth) {
context.stroke();
}
} else if (type == 'LineString') {
context.stroke();
}
context.restore();
}
}
context.restore();
},
};
function Canvas(width, height) {
var canvas;
if (typeof document === 'undefined') {
var Canvas = require('canvas');
canvas = new Canvas(width, height);
} else {
var canvas = document.createElement('canvas');
if (width) {
canvas.width = width;
}
if (height) {
canvas.height = height;
}
}
return canvas;
}
/**
* @author kyle / http://nikai.us/
*/
/**
* Category
* @param {Object} [options] Available options:
* {Object} gradient: { 0.25: "rgb(0,0,255)", 0.55: "rgb(0,255,0)", 0.85: "yellow", 1.0: "rgb(255,0,0)"}
*/
function Intensity(options) {
options = options || {};
this.gradient = options.gradient || {
0.25: 'rgba(0, 0, 255, 1)',
0.55: 'rgba(0, 255, 0, 1)',
0.85: 'rgba(255, 255, 0, 1)',
1.0: 'rgba(255, 0, 0, 1)',
};
this.maxSize = options.maxSize || 35;
this.minSize = options.minSize || 0;
this.max = options.max || 100;
this.min = options.min || 0;
this.initPalette();
}
Intensity.prototype.setMax = function (value) {
this.max = value || 100;
};
Intensity.prototype.setMin = function (value) {
this.min = value || 0;
};
Intensity.prototype.setMaxSize = function (maxSize) {
this.maxSize = maxSize || 35;
};
Intensity.prototype.setMinSize = function (minSize) {
this.minSize = minSize || 0;
};
Intensity.prototype.initPalette = function () {
var gradient = this.gradient;
var canvas = new Canvas(256, 1);
var paletteCtx = (this.paletteCtx = canvas.getContext('2d'));
var lineGradient = paletteCtx.createLinearGradient(0, 0, 256, 1);
for (var key in gradient) {
lineGradient.addColorStop(parseFloat(key), gradient[key]);
}
paletteCtx.fillStyle = lineGradient;
paletteCtx.fillRect(0, 0, 256, 1);
};
Intensity.prototype.getColor = function (value) {
var imageData = this.getImageData(value);
return 'rgba(' + imageData[0] + ', ' + imageData[1] + ', ' + imageData[2] + ', ' + imageData[3] / 256 + ')';
};
Intensity.prototype.getImageData = function (value) {
var imageData = this.paletteCtx.getImageData(0, 0, 256, 1).data;
if (value === undefined) {
return imageData;
}
var max = this.max;
var min = this.min;
if (value > max) {
value = max;
}
if (value < min) {
value = min;
}
var index = Math.floor(((value - min) / (max - min)) * (256 - 1)) * 4;
return [imageData[index], imageData[index + 1], imageData[index + 2], imageData[index + 3]];
};
/**
* @param Number value
* @param Number max of value
* @param Number max of size
* @param Object other options
*/
Intensity.prototype.getSize = function (value) {
var size = 0;
var max = this.max;
var min = this.min;
var maxSize = this.maxSize;
var minSize = this.minSize;
if (value > max) {
value = max;
}
if (value < min) {
value = min;
}
size = minSize + ((value - min) / (max - min)) * (maxSize - minSize);
return size;
};
Intensity.prototype.getLegend = function (options) {
var gradient = this.gradient;
var width = options.width || 20;
var height = options.height || 180;
var canvas = new Canvas(width, height);
var paletteCtx = canvas.getContext('2d');
var lineGradient = paletteCtx.createLinearGradient(0, height, 0, 0);
for (var key in gradient) {
lineGradient.addColorStop(parseFloat(key), gradient[key]);
}
paletteCtx.fillStyle = lineGradient;
paletteCtx.fillRect(0, 0, width, height);
return canvas;
};
var global$1 = typeof window === 'undefined' ? {} : window;
var devicePixelRatio = global$1.devicePixelRatio;
/**
* @author kyle / http://nikai.us/
*/
function createCircle(size) {
var shadowBlur = size / 2;
var r2 = size + shadowBlur;
var offsetDistance = 10000;
var circle = new Canvas(r2 * 2, r2 * 2);
var context = circle.getContext('2d');
context.shadowBlur = shadowBlur;
context.shadowColor = 'black';
context.shadowOffsetX = context.shadowOffsetY = offsetDistance;
context.beginPath();
context.arc(r2 - offsetDistance, r2 - offsetDistance, size, 0, Math.PI * 2, true);
context.closePath();
context.fill();
return circle;
}
function colorize(pixels, gradient, options) {
var maxOpacity = options.maxOpacity || 0.8;
for (var i = 3, len = pixels.length, j; i < len; i += 4) {
j = pixels[i] * 4; // get gradient color from opacity value
if (pixels[i] / 256 > maxOpacity) {
pixels[i] = 256 * maxOpacity;
}
pixels[i - 3] = gradient[j];
pixels[i - 2] = gradient[j + 1];
pixels[i - 1] = gradient[j + 2];
}
}
function drawGray(context, dataSet, options) {
var max = options.max || 100;
var min = options.min || 0;
// console.log(max)
var size = options._size;
if (size == undefined) {
size = options.size;
if (size == undefined) {
size = 13;
}
}
var intensity = new Intensity({
gradient: options.gradient,
max: max,
min: min,
});
var circle = createCircle(size);
var circleHalfWidth = circle.width / 2;
var circleHalfHeight = circle.height / 2;
var data = dataSet;
var dataOrderByAlpha = {};
data.forEach(function (item, index) {
var count = item.count === undefined ? 1 : item.count;
var alpha = Math.min(1, count / max).toFixed(2);
dataOrderByAlpha[alpha] = dataOrderByAlpha[alpha] || [];
dataOrderByAlpha[alpha].push(item);
});
for (var i in dataOrderByAlpha) {
if (isNaN(i)) continue;
var _data = dataOrderByAlpha[i];
context.beginPath();
if (!options.withoutAlpha) {
context.globalAlpha = i;
}
context.strokeStyle = intensity.getColor(i * max);
_data.forEach(function (item, index) {
if (!item.geometry) {
return;
}
var coordinates = item.geometry._coordinates || item.geometry.coordinates;
var type = item.geometry.type;
if (type === 'Point') {
var count = item.count === undefined ? 1 : item.count;
context.globalAlpha = count / max;
context.drawImage(circle, coordinates[0] - circleHalfWidth, coordinates[1] - circleHalfHeight);
} else if (type === 'LineString') {
var count = item.count === undefined ? 1 : item.count;
context.globalAlpha = count / max;
context.beginPath();
pathSimple.draw(context, item, options);
context.stroke();
} else if (type === 'Polygon') {
}
});
}
}
function draw(context, dataSet, options) {
var strength = options.strength || 0.3;
context.strokeStyle = 'rgba(0,0,0,' + strength + ')';
var shadowCanvas = new Canvas(context.canvas.width, context.canvas.height);
var shadowContext = shadowCanvas.getContext('2d');
shadowContext.scale(devicePixelRatio, devicePixelRatio);
options = options || {};
var data = dataSet instanceof DataSet ? dataSet.get() : dataSet;
context.save();
var intensity = new Intensity({
gradient: options.gradient,
});
//console.time('drawGray')
drawGray(shadowContext, data, options);
//console.timeEnd('drawGray');
// return false;
if (!options.absolute) {
//console.time('changeColor');
var colored = shadowContext.getImageData(0, 0, context.canvas.width, context.canvas.height);
colorize(colored.data, intensity.getImageData(), options);
//console.timeEnd('changeColor');
context.putImageData(colored, 0, 0);
context.restore();
}
intensity = null;
shadowCanvas = null;
}
var drawHeatmap = {
draw: draw,
};
/**
* @author kyle / http://nikai.us/
*/
var drawGrid = {
draw: function draw(context, dataSet, options) {
context.save();
var data = dataSet instanceof DataSet ? dataSet.get() : dataSet;
var grids = {};
var gridIndexData = {};
var size = options._size || options.size || 50;
var offset = options.offset || {
x: 0,
y: 0,
};
for (var i = 0; i < data.length; i++) {
var coordinates = data[i].geometry._coordinates || data[i].geometry.coordinates;
var gridKey =
Math.floor((coordinates[0] - offset.x) / size) +
',' +
Math.floor((coordinates[1] - offset.y) / size);
if (!grids[gridKey]) {
grids[gridKey] = 0;
gridIndexData[gridKey] = [];
}
var count = ~~(data[i].count || 1);
grids[gridKey] += count;
gridIndexData[gridKey].push(data[i]);
}
for (var gridKey in grids) {
var total = grids[gridKey];
gridIndexData[gridKey].forEach((i) => {
i.total = total;
i.average = parseInt(total / gridIndexData[gridKey].length);
});
}
var intensity = new Intensity({
max: options.max || 100,
gradient: options.gradient,
});
for (var gridKey in grids) {
gridKey = gridKey.split(',');
context.beginPath();
context.rect(gridKey[0] * size + 0.5 + offset.x, gridKey[1] * size + 0.5 + offset.y, size, size);
var text = grids[gridKey];
if (options.label.average) {
text = parseInt(grids[gridKey] / gridIndexData[gridKey].length);
}
context.fillStyle = intensity.getColor(text);
context.fill();
if (options.strokeStyle && options.lineWidth) {
context.stroke();
}
}
if (options.label && options.label.show !== false) {
context.fillStyle = options.label.fillStyle || 'white';
if (options.label.font) {
context.font = options.label.font;
}
if (options.label.shadowColor) {
context.shadowColor = options.label.shadowColor;
}
if (options.label.shadowBlur) {
context.shadowBlur = options.label.shadowBlur;
}
for (var gridKey in grids) {
gridKey = gridKey.split(',');
var text = grids[gridKey];
if (options.label.average) {
text = parseInt(text / gridIndexData[gridKey].length);
}
var textWidth = context.measureText(text).width;
context.fillText(
text,
gridKey[0] * size + 0.5 + offset.x + size / 2 - textWidth / 2,
gridKey[1] * size + 0.5 + offset.y + size / 2 + 5
);
}
}
context.restore();
},
};
/**
* @author kyle / http://nikai.us/
*/
function hex_corner(center, size, i) {
var angle_deg = 60 * i + 30;
var angle_rad = (Math.PI / 180) * angle_deg;
return [center.x + size * Math.cos(angle_rad), center.y + size * Math.sin(angle_rad)];
}
var drawHoneycomb = {
draw: function draw(context, dataSet, options) {
context.save();
var data = dataSet instanceof DataSet ? dataSet.get() : dataSet;
for (var key in options) {
context[key] = options[key];
}
var grids = {};
var offset = options.offset || {
x: 10,
y: 10,
};
//
var r = options._size || options.size || 40;
r = r / 2 / Math.sin(Math.PI / 3);
var dx = r * 2 * Math.sin(Math.PI / 3);
var dy = r * 1.5;
var binsById = {};
for (var i = 0; i < data.length; i++) {
var coordinates = data[i].geometry._coordinates || data[i].geometry.coordinates;
var py = (coordinates[1] - offset.y) / dy,
pj = Math.round(py),
px = (coordinates[0] - offset.x) / dx - (pj & 1 ? 0.5 : 0),
pi = Math.round(px),
py1 = py - pj;
if (Math.abs(py1) * 3 > 1) {
var px1 = px - pi,
pi2 = pi + (px < pi ? -1 : 1) / 2,
pj2 = pj + (py < pj ? -1 : 1),
px2 = px - pi2,
py2 = py - pj2;
if (px1 * px1 + py1 * py1 > px2 * px2 + py2 * py2) (pi = pi2 + (pj & 1 ? 1 : -1) / 2), (pj = pj2);
}
var id = pi + '-' + pj,
bin = binsById[id];
if (bin) {
bin.push(data[i]);
} else {
bin = binsById[id] = [data[i]];
bin.i = pi;
bin.j = pj;
bin.x = (pi + (pj & 1 ? 1 / 2 : 0)) * dx;
bin.y = pj * dy;
}
}
var intensity = new Intensity({
max: options.max || 100,
maxSize: r,
gradient: options.gradient,
});
for (var key in binsById) {
var item = binsById[key];
context.beginPath();
for (var j = 0; j < 6; j++) {
var radius = r;
var result = hex_corner(
{
x: item.x + offset.x,
y: item.y + offset.y,
},
radius,
j
);
context.lineTo(result[0], result[1]);
}
context.closePath();
var count = 0;
for (var i = 0; i < item.length; i++) {
count += item[i].count || 1;
}
item.count = count;
context.fillStyle = intensity.getColor(count);
context.fill();
if (options.strokeStyle && options.lineWidth) {
context.stroke();
}
}
if (options.label && options.label.show !== false) {
context.fillStyle = options.label.fillStyle || 'white';
if (options.label.font) {
context.font = options.label.font;
}
if (options.label.shadowColor) {
context.shadowColor = options.label.shadowColor;
}
if (options.label.shadowBlur) {
context.shadowBlur = options.label.shadowBlur;
}
for (var key in binsById) {
var item = binsById[key];
var text = item.count;
if (text < 0) {
text = text.toFixed(2);
} else {
text = ~~text;
}
var textWidth = context.measureText(text).width;
context.fillText(text, item.x + offset.x - textWidth / 2, item.y + offset.y + 5);
}
}
context.restore();
},
};
function createShader(gl, src, type) {
var shader = gl.createShader(type);
gl.shaderSource(shader, src);
gl.compileShader(shader);
return shader;
}
function initShaders(gl, vs_source, fs_source) {
var vertexShader = createShader(gl, vs_source, gl.VERTEX_SHADER);
var fragmentShader = createShader(gl, fs_source, gl.FRAGMENT_SHADER);
var glProgram = gl.createProgram();
gl.attachShader(glProgram, vertexShader);
gl.attachShader(glProgram, fragmentShader);
gl.linkProgram(glProgram);
gl.useProgram(glProgram);
return glProgram;
}
function getColorData(color) {
var tmpCanvas = document.createElement('canvas');
var tmpCtx = tmpCanvas.getContext('2d');
tmpCanvas.width = 1;
tmpCanvas.height = 1;
tmpCtx.fillStyle = color;
tmpCtx.fillRect(0, 0, 1, 1);
return tmpCtx.getImageData(0, 0, 1, 1).data;
}
var vs_s = [
'attribute vec4 a_Position;',
'void main() {',
'gl_Position = a_Position;',
'gl_PointSize = 30.0;',
'}',
].join('');
var fs_s = [
'precision mediump float;',
'uniform vec4 u_FragColor;',
'void main() {',
'gl_FragColor = u_FragColor;',
'}',
].join('');
function draw$1(gl, data, options) {
if (!data) {
return;
}
var program = initShaders(gl, vs_s, fs_s);
gl.enable(gl.BLEND);
gl.blendFunc(gl.SRC_ALPHA, gl.ONE);
//gl.clearColor(0.0, 0.0, 1.0, 1.0);
gl.clear(gl.COLOR_BUFFER_BIT);
var halfCanvasWidth = gl.canvas.width / 2;
var halfCanvasHeight = gl.canvas.height / 2;
// Create a buffer object
var vertexBuffer = gl.createBuffer();
// Bind the buffer object to target
gl.bindBuffer(gl.ARRAY_BUFFER, vertexBuffer);
var a_Position = gl.getAttribLocation(program, 'a_Position');
// Assign the buffer object to a_Position variable
gl.vertexAttribPointer(a_Position, 2, gl.FLOAT, false, 0, 0);
// Enable the assignment to a_Position variable
gl.enableVertexAttribArray(a_Position);
var uFragColor = gl.getUniformLocation(program, 'u_FragColor');
var colored = getColorData(options.strokeStyle || 'red');
gl.uniform4f(uFragColor, colored[0] / 255, colored[1] / 255, colored[2] / 255, colored[3] / 255);
gl.lineWidth(options.lineWidth || 1);
for (var i = 0, len = data.length; i < len; i++) {
var _geometry = data[i].geometry._coordinates;
var verticesData = [];
for (var j = 0; j < _geometry.length; j++) {
var item = _geometry[j];
var x = (item[0] - halfCanvasWidth) / halfCanvasWidth;
var y = (halfCanvasHeight - item[1]) / halfCanvasHeight;
verticesData.push(x, y);
}
var vertices = new Float32Array(verticesData);
// Write date into the buffer object
gl.bufferData(gl.ARRAY_BUFFER, vertices, gl.STATIC_DRAW);
gl.drawArrays(gl.LINE_STRIP, 0, _geometry.length);
}
}
var line = {
draw: draw$1,
};
var vs_s$1 = [
'attribute vec4 a_Position;',
'attribute float a_PointSize;',
'void main() {',
'gl_Position = a_Position;',
'gl_PointSize = a_PointSize;',
'}',
].join('');
var fs_s$1 = [
'precision mediump float;',
'uniform vec4 u_FragColor;',
'void main() {',
'gl_FragColor = u_FragColor;',
'}',
].join('');
function draw$2(gl, data, options) {
if (!data) {
return;
}
var program = initShaders(gl, vs_s$1, fs_s$1);
var a_Position = gl.getAttribLocation(program, 'a_Position');
var a_PointSize = gl.getAttribLocation(program, 'a_PointSize');
var uFragColor = gl.getUniformLocation(program, 'u_FragColor');
//gl.clearColor(0.0, 0.0, 1.0, 1.0);
gl.clear(gl.COLOR_BUFFER_BIT);
var halfCanvasWidth = gl.canvas.width / 2;
var halfCanvasHeight = gl.canvas.height / 2;
var verticesData = [];
var count = 0;
for (var i = 0; i < data.length; i++) {
var item = data[i].geometry._coordinates;
var x = (item[0] - halfCanvasWidth) / halfCanvasWidth;
var y = (halfCanvasHeight - item[1]) / halfCanvasHeight;
if (x < -1 || x > 1 || y < -1 || y > 1) {
continue;
}
verticesData.push(x, y);
count++;
}
var vertices = new Float32Array(verticesData);
var n = count; // The number of vertices
// Create a buffer object
var vertexBuffer = gl.createBuffer();
// Bind the buffer object to target
gl.bindBuffer(gl.ARRAY_BUFFER, vertexBuffer);
// Write date into the buffer object
gl.bufferData(gl.ARRAY_BUFFER, vertices, gl.STATIC_DRAW);
// Assign the buffer object to a_Position variable
gl.vertexAttribPointer(a_Position, 2, gl.FLOAT, false, 0, 0);
// Enable the assignment to a_Position variable
gl.enableVertexAttribArray(a_Position);
gl.vertexAttrib1f(a_PointSize, options._size);
var colored = getColorData(options.fillStyle || 'red');
gl.uniform4f(uFragColor, colored[0] / 255, colored[1] / 255, colored[2] / 255, colored[3] / 255);
gl.drawArrays(gl.POINTS, 0, n);
}
var point = {
draw: draw$2,
};
function earcut(data, holeIndices, dim) {
dim = dim || 2;
var hasHoles = holeIndices && holeIndices.length,
outerLen = hasHoles ? holeIndices[0] * dim : data.length,
outerNode = linkedList(data, 0, outerLen, dim, true),
triangles = [];
if (!outerNode) return triangles;
var minX, minY, maxX, maxY, x, y, size;
if (hasHoles) outerNode = eliminateHoles(data, holeIndices, outerNode, dim);
// if the shape is not too simple, we'll use z-order curve hash later; calculate polygon bbox
if (data.length > 80 * dim) {
minX = maxX = data[0];
minY = maxY = data[1];
for (var i = dim; i < outerLen; i += dim) {
x = data[i];
y = data[i + 1];
if (x < minX) minX = x;
if (y < minY) minY = y;
if (x > maxX) maxX = x;
if (y > maxY) maxY = y;
}
// minX, minY and size are later used to transform coords into integers for z-order calculation
size = Math.max(maxX - minX, maxY - minY);
}
earcutLinked(outerNode, triangles, dim, minX, minY, size);
return triangles;
}
// create a circular doubly linked list from polygon points in the specified winding order
function linkedList(data, start, end, dim, clockwise) {
var i, last;
if (clockwise === signedArea(data, start, end, dim) > 0) {
for (i = start; i < end; i += dim) {
last = insertNode(i, data[i], data[i + 1], last);
}
} else {
for (i = end - dim; i >= start; i -= dim) {
last = insertNode(i, data[i], data[i + 1], last);
}
}
if (last && equals(last, last.next)) {
removeNode(last);
last = last.next;
}
return last;
}
// eliminate colinear or duplicate points
function filterPoints(start, end) {
if (!start) return start;
if (!end) end = start;
var p = start,
again;
do {
again = false;
if (!p.steiner && (equals(p, p.next) || area(p.prev, p, p.next) === 0)) {
removeNode(p);
p = end = p.prev;
if (p === p.next) return null;
again = true;
} else {
p = p.next;
}
} while (again || p !== end);
return end;
}
// main ear slicing loop which triangulates a polygon (given as a linked list)
function earcutLinked(ear, triangles, dim, minX, minY, size, pass) {
if (!ear) return;
// interlink polygon nodes in z-order
if (!pass && size) indexCurve(ear, minX, minY, size);
var stop = ear,
prev,
next;
// iterate through ears, slicing them one by one
while (ear.prev !== ear.next) {
prev = ear.prev;
next = ear.next;
if (size ? isEarHashed(ear, minX, minY, size) : isEar(ear)) {
// cut off the triangle
triangles.push(prev.i / dim);
triangles.push(ear.i / dim);
triangles.push(next.i / dim);
removeNode(ear);
// skipping the next vertice leads to less sliver triangles
ear = next.next;
stop = next.next;
continue;
}
ear = next;
// if we looped through the whole remaining polygon and can't find any more ears
if (ear === stop) {
// try filtering points and slicing again
if (!pass) {
earcutLinked(filterPoints(ear), triangles, dim, minX, minY, size, 1);
// if this didn't work, try curing all small self-intersections locally
} else if (pass === 1) {
ear = cureLocalIntersections(ear, triangles, dim);
earcutLinked(ear, triangles, dim, minX, minY, size, 2);
// as a last resort, try splitting the remaining polygon into two
} else if (pass === 2) {
splitEarcut(ear, triangles, dim, minX, minY, size);
}
break;
}
}
}
// check whether a polygon node forms a valid ear with adjacent nodes
function isEar(ear) {
var a = ear.prev,
b = ear,
c = ear.next;
if (area(a, b, c) >= 0) return false; // reflex, can't be an ear
// now make sure we don't have other points inside the potential ear
var p = ear.next.next;
while (p !== ear.prev) {
if (pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
p = p.next;
}
return true;
}
function isEarHashed(ear, minX, minY, size) {
var a = ear.prev,
b = ear,
c = ear.next;
if (area(a, b, c) >= 0) return false; // reflex, can't be an ear
// triangle bbox; min & max are calculated like this for speed
var minTX = a.x < b.x ? (a.x < c.x ? a.x : c.x) : b.x < c.x ? b.x : c.x,
minTY = a.y < b.y ? (a.y < c.y ? a.y : c.y) : b.y < c.y ? b.y : c.y,
maxTX = a.x > b.x ? (a.x > c.x ? a.x : c.x) : b.x > c.x ? b.x : c.x,
maxTY = a.y > b.y ? (a.y > c.y ? a.y : c.y) : b.y > c.y ? b.y : c.y;
// z-order range for the current triangle bbox;
var minZ = zOrder(minTX, minTY, minX, minY, size),
maxZ = zOrder(maxTX, maxTY, minX, minY, size);
// first look for points inside the triangle in increasing z-order
var p = ear.nextZ;
while (p && p.z <= maxZ) {
if (
p !== ear.prev &&
p !== ear.next &&
pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) &&
area(p.prev, p, p.next) >= 0
)
return false;
p = p.nextZ;
}
// then look for points in decreasing z-order
p = ear.prevZ;
while (p && p.z >= minZ) {
if (
p !== ear.prev &&
p !== ear.next &&
pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) &&
area(p.prev, p, p.next) >= 0
)
return false;
p = p.prevZ;
}
return true;
}
// go through all polygon nodes and cure small local self-intersections
function cureLocalIntersections(start, triangles, dim) {
var p = start;
do {
var a = p.prev,
b = p.next.next;
if (!equals(a, b) && intersects(a, p, p.next, b) && locallyInside(a, b) && locallyInside(b, a)) {
triangles.push(a.i / dim);
triangles.push(p.i / dim);
triangles.push(b.i / dim);
// remove two nodes involved
removeNode(p);
removeNode(p.next);
p = start = b;
}
p = p.next;
} while (p !== start);
return p;
}
// try splitting polygon into two and triangulate them independently
function splitEarcut(start, triangles, dim, minX, minY, size) {
// look for a valid diagonal that divides the polygon into two
var a = start;
do {
var b = a.next.next;
while (b !== a.prev) {
if (a.i !== b.i && isValidDiagonal(a, b)) {
// split the polygon in two by the diagonal
var c = splitPolygon(a, b);
// filter colinear points around the cuts
a = filterPoints(a, a.next);
c = filterPoints(c, c.next);
// run earcut on each half
earcutLinked(a, triangles, dim, minX, minY, size);
earcutLinked(c, triangles, dim, minX, minY, size);
return;
}
b = b.next;
}
a = a.next;
} while (a !== start);
}
// link every hole into the outer loop, producing a single-ring polygon without holes
function eliminateHoles(data, holeIndices, outerNode, dim) {
var queue = [],
i,
len,
start,
end,
list;
for (i = 0, len = holeIndices.length; i < len; i++) {
start = holeIndices[i] * dim;
end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;
list = linkedList(data, start, end, dim, false);
if (list === list.next) list.steiner = true;
queue.push(getLeftmost(list));
}
queue.sort(compareX);
// process holes from left to right
for (i = 0; i < queue.length; i++) {
eliminateHole(queue[i], outerNode);
outerNode = filterPoints(outerNode, outerNode.next);
}
return outerNode;
}
function compareX(a, b) {
return a.x - b.x;
}
// find a bridge between vertices that connects hole with an outer ring and and link it
function eliminateHole(hole, outerNode) {
outerNode = findHoleBridge(hole, outerNode);
if (outerNode) {
var b = splitPolygon(outerNode, hole);
filterPoints(b, b.next);
}
}
// David Eberly's algorithm for finding a bridge between hole and outer polygon
function findHoleBridge(hole, outerNode) {
var p = outerNode,
hx = hole.x,
hy = hole.y,
qx = -Infinity,
m;
// find a segment intersected by a ray from the hole's leftmost point to the left;
// segment's endpoint with lesser x will be potential connection point
do {
if (hy <= p.y && hy >= p.next.y) {
var x = p.x + ((hy - p.y) * (p.next.x - p.x)) / (p.next.y - p.y);
if (x <= hx && x > qx) {
qx = x;
if (x === hx) {
if (hy === p.y) return p;
if (hy === p.next.y) return p.next;
}
m = p.x < p.next.x ? p : p.next;
}
}
p = p.next;
} while (p !== outerNode);
if (!m) return null;
if (hx === qx) return m.prev; // hole touches outer segment; pick lower endpoint
// look for points inside the triangle of hole point, segment intersection and endpoint;
// if there are no points found, we have a valid connection;
// otherwise choose the point of the minimum angle with the ray as connection point
var stop = m,
mx = m.x,
my = m.y,
tanMin = Infinity,
tan;
p = m.next;
while (p !== stop) {
if (
hx >= p.x &&
p.x >= mx &&
pointInTriangle(hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p.x, p.y)
) {
tan = Math.abs(hy - p.y) / (hx - p.x); // tangential
if ((tan < tanMin || (tan === tanMin && p.x > m.x)) && locallyInside(p, hole)) {
m = p;
tanMin = tan;
}
}
p = p.next;
}
return m;
}
// interlink polygon nodes in z-order
function indexCurve(start, minX, minY, size) {
var p = start;
do {
if (p.z === null) p.z = zOrder(p.x, p.y, minX, minY, size);
p.prevZ = p.prev;
p.nextZ = p.next;
p = p.next;
} while (p !== start);
p.prevZ.nextZ = null;
p.prevZ = null;
sortLinked(p);
}
// Simon Tatham's linked list merge sort algorithm
// http://www.chiark.greenend.org.uk/~sgtatham/algorithms/listsort.html
function sortLinked(list) {
var i,
p,
q,
e,
tail,
numMerges,
pSize,
qSize,
inSize = 1;
do {
p = list;
list = null;
tail = null;
numMerges = 0;
while (p) {
numMerges++;
q = p;
pSize = 0;
for (i = 0; i < inSize; i++) {
pSize++;
q = q.nextZ;
if (!q) break;
}
qSize = inSize;
while (pSize > 0 || (qSize > 0 && q)) {
if (pSize === 0) {
e = q;
q = q.nextZ;
qSize--;
} else if (qSize === 0 || !q) {
e = p;
p = p.nextZ;
pSize--;
} else if (p.z <= q.z) {
e = p;
p = p.nextZ;
pSize--;
} else {
e = q;
q = q.nextZ;
qSize--;
}
if (tail) tail.nextZ = e;
else list = e;
e.prevZ = tail;
tail = e;
}
p = q;
}
tail.nextZ = null;
inSize *= 2;
} while (numMerges > 1);
return list;
}
// z-order of a point given coords and size of the data bounding box
function zOrder(x, y, minX, minY, size) {
// coords are transformed into non-negative 15-bit integer range
x = (32767 * (x - minX)) / size;
y = (32767 * (y - minY)) / size;
x = (x | (x << 8)) & 0x00ff00ff;
x = (x | (x << 4)) & 0x0f0f0f0f;
x = (x | (x << 2)) & 0x33333333;
x = (x | (x << 1)) & 0x55555555;
y = (y | (y << 8)) & 0x00ff00ff;
y = (y | (y << 4)) & 0x0f0f0f0f;
y = (y | (y << 2)) & 0x33333333;
y = (y | (y << 1)) & 0x55555555;
return x | (y << 1);
}
// find the leftmost node of a polygon ring
function getLeftmost(start) {
var p = start,
leftmost = start;
do {
if (p.x < leftmost.x) leftmost = p;
p = p.next;
} while (p !== start);
return leftmost;
}
// check if a point lies within a convex triangle
function pointInTriangle(ax, ay, bx, by, cx, cy, px, py) {
return (
(cx - px) * (ay - py) - (ax - px) * (cy - py) >= 0 &&
(ax - px) * (by - py) - (bx - px) * (ay - py) >= 0 &&
(bx - px) * (cy - py) - (cx - px) * (by - py) >= 0
);
}
// check if a diagonal between two polygon nodes is valid (lies in polygon interior)
function isValidDiagonal(a, b) {
return (
a.next.i !== b.i &&
a.prev.i !== b.i &&
!intersectsPolygon(a, b) &&
locallyInside(a, b) &&
locallyInside(b, a) &&
middleInside(a, b)
);
}
// signed area of a triangle
function area(p, q, r) {
return (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y);
}
// check if two points are equal
function equals(p1, p2) {
return p1.x === p2.x && p1.y === p2.y;
}
// check if two segments intersect
function intersects(p1, q1, p2, q2) {
if ((equals(p1, q1) && equals(p2, q2)) || (equals(p1, q2) && equals(p2, q1))) return true;
return area(p1, q1, p2) > 0 !== area(p1, q1, q2) > 0 && area(p2, q2, p1) > 0 !== area(p2, q2, q1) > 0;
}
// check if a polygon diagonal intersects any polygon segments
function intersectsPolygon(a, b) {
var p = a;
do {
if (p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i && intersects(p, p.next, a, b))
return true;
p = p.next;
} while (p !== a);
return false;
}
// check if a polygon diagonal is locally inside the polygon
function locallyInside(a, b) {
return area(a.prev, a, a.next) < 0
? area(a, b, a.next) >= 0 && area(a, a.prev, b) >= 0
: area(a, b, a.prev) < 0 || area(a, a.next, b) < 0;
}
// check if the middle point of a polygon diagonal is inside the polygon
function middleInside(a, b) {
var p = a,
inside = false,
px = (a.x + b.x) / 2,
py = (a.y + b.y) / 2;
do {
if (p.y > py !== p.next.y > py && px < ((p.next.x - p.x) * (py - p.y)) / (p.next.y - p.y) + p.x)
inside = !inside;
p = p.next;
} while (p !== a);
return inside;
}
// link two polygon vertices with a bridge; if the vertices belong to the same ring, it splits polygon into two;
// if one belongs to the outer ring and another to a hole, it merges it into a single ring
function splitPolygon(a, b) {
var a2 = new Node(a.i, a.x, a.y),
b2 = new Node(b.i, b.x, b.y),
an = a.next,
bp = b.prev;
a.next = b;
b.prev = a;
a2.next = an;
an.prev = a2;
b2.next = a2;
a2.prev = b2;
bp.next = b2;
b2.prev = bp;
return b2;
}
// create a node and optionally link it with previous one (in a circular doubly linked list)
function insertNode(i, x, y, last) {
var p = new Node(i, x, y);
if (!last) {
p.prev = p;
p.next = p;
} else {
p.next = last.next;
p.prev = last;
last.next.prev = p;
last.next = p;
}
return p;
}
function removeNode(p) {
p.next.prev = p.prev;
p.prev.next = p.next;
if (p.prevZ) p.prevZ.nextZ = p.nextZ;
if (p.nextZ) p.nextZ.prevZ = p.prevZ;
}
function Node(i, x, y) {
// vertice index in coordinates array
this.i = i;
// vertex coordinates
this.x = x;
this.y = y;
// previous and next vertice nodes in a polygon ring
this.prev = null;
this.next = null;
// z-order curve value
this.z = null;
// previous and next nodes in z-order
this.prevZ = null;
this.nextZ = null;
// indicates whether this is a steiner point
this.steiner = false;
}
// return a percentage difference between the polygon area and its triangulation area;
// used to verify correctness of triangulation
earcut.deviation = function (data, holeIndices, dim, triangles) {
var hasHoles = holeIndices && holeIndices.length;
var outerLen = hasHoles ? holeIndices[0] * dim : data.length;
var polygonArea = Math.abs(signedArea(data, 0, outerLen, dim));
if (hasHoles) {
for (var i = 0, len = holeIndices.length; i < len; i++) {
var start = holeIndices[i] * dim;
var end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;
polygonArea -= Math.abs(signedArea(data, start, end, dim));
}
}
var trianglesArea = 0;
for (i = 0; i < triangles.length; i += 3) {
var a = triangles[i] * dim;
var b = triangles[i + 1] * dim;
var c = triangles[i + 2] * dim;
trianglesArea += Math.abs(
(data[a] - data[c]) * (data[b + 1] - data[a + 1]) - (data[a] - data[b]) * (data[c + 1] - data[a + 1])
);
}
return polygonArea === 0 && trianglesArea === 0 ? 0 : Math.abs((trianglesArea - polygonArea) / polygonArea);
};
function signedArea(data, start, end, dim) {
var sum = 0;
for (var i = start, j = end - dim; i < end; i += dim) {
sum += (data[j] - data[i]) * (data[i + 1] + data[j + 1]);
j = i;
}
return sum;
}
// turn a polygon in a multi-dimensional array form (e.g. as in GeoJSON) into a form Earcut accepts
earcut.flatten = function (data) {
var dim = data[0][0].length,
result = {
vertices: [],
holes: [],
dimensions: dim,
},
holeIndex = 0;
for (var i = 0; i < data.length; i++) {
for (var j = 0; j < data[i].length; j++) {
for (var d = 0; d < dim; d++) {
result.vertices.push(data[i][j][d]);
}
}
if (i > 0) {
holeIndex += data[i - 1].length;
result.holes.push(holeIndex);
}
}
return result;
};
var vs_s$2 = [
'attribute vec4 a_Position;',
'void main() {',
'gl_Position = a_Position;',
'gl_PointSize = 30.0;',
'}',
].join('');
var fs_s$2 = [
'precision mediump float;',
'uniform vec4 u_FragColor;',
'void main() {',
'gl_FragColor = u_FragColor;',
'}',
].join('');
function draw$3(gl, data, options) {
if (!data) {
return;
}
// gl.clearColor(0.0, 0.0, 0.0, 1.0);
gl.clear(gl.COLOR_BUFFER_BIT);
gl.viewport(0, 0, gl.canvas.width, gl.canvas.height);
var program = initShaders(gl, vs_s$2, fs_s$2);
gl.enable(gl.BLEND);
gl.blendFunc(gl.SRC_ALPHA, gl.ONE);
var halfCanvasWidth = gl.canvas.width / 2;
var halfCanvasHeight = gl.canvas.height / 2;
// Bind the buffer object to target
gl.bindBuffer(gl.ARRAY_BUFFER, gl.createBuffer());
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, gl.createBuffer());
var a_Position = gl.getAttribLocation(program, 'a_Position');
// Assign the buffer object to a_Position variable
gl.vertexAttribPointer(a_Position, 2, gl.FLOAT, false, 0, 0);
// Enable the assignment to a_Position variable
gl.enableVertexAttribArray(a_Position);
var uFragColor = gl.getUniformLocation(program, 'u_FragColor');
var colored = getColorData(options.fillStyle || 'red');
gl.uniform4f(uFragColor, colored[0] / 255, colored[1] / 255, colored[2] / 255, colored[3] / 255);
gl.lineWidth(options.lineWidth || 1);
var verticesArr = [];
var trianglesArr = [];
var maxSize = 65536;
var indexOffset = 0;
for (var i = 0, len = data.length; i < len; i++) {
var flatten = earcut.flatten(data[i].geometry._coordinates || data[i].geometry.coordinates);
var vertices = flatten.vertices;
indexOffset = verticesArr.length / 2;
for (var j = 0; j < vertices.length; j += 2) {
vertices[j] = (vertices[j] - halfCanvasWidth) / halfCanvasWidth;
vertices[j + 1] = (halfCanvasHeight - vertices[j + 1]) / halfCanvasHeight;
}
if ((verticesArr.length + vertices.length) / 2 > maxSize) {
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(verticesArr), gl.STATIC_DRAW);
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(trianglesArr), gl.STATIC_DRAW);
gl.drawElements(gl.TRIANGLES, trianglesArr.length, gl.UNSIGNED_SHORT, 0);
verticesArr.length = 0;
trianglesArr.length = 0;
indexOffset = 0;
}
for (var j = 0; j < vertices.length; j++) {
verticesArr.push(vertices[j]);
}
var triangles = earcut(vertices, flatten.holes, flatten.dimensions);
for (var j = 0; j < triangles.length; j++) {
trianglesArr.push(triangles[j] + indexOffset);
}
}
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(verticesArr), gl.STATIC_DRAW);
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(trianglesArr), gl.STATIC_DRAW);
gl.drawElements(gl.TRIANGLES, trianglesArr.length, gl.UNSIGNED_SHORT, 0);
gl.bindBuffer(gl.ARRAY_BUFFER, null);
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null);
}
var polygon = {
draw: draw$3,
};
/**
* @author kyle / http://nikai.us/
*/
var webglDrawSimple = {
draw: function draw(gl, dataSet, options) {
var data = dataSet instanceof DataSet ? dataSet.get() : dataSet;
if (data.length > 0) {
if (data[0].geometry.type == 'LineString') {
line.draw(gl, data, options);
} else if (data[0].geometry.type == 'Polygon' || data[0].geometry.type == 'MultiPolygon') {
polygon.draw(gl, data, options);
} else {
point.draw(gl, data, options);
}
}
},
};
/**
* get the center by the city name
* @author kyle / http://nikai.us/
*/
function getCenter(g) {
var item = g.split('|');
item[0] = item[0].split(',');
return {
lng: parseFloat(item[0][0]),
lat: parseFloat(item[0][1]),
};
}
var cityCenter = {
getCenterByCityName: function getCenterByCityName(name) {
for (var i = 0; i < citycenter.municipalities.length; i++) {
if (citycenter.municipalities[i].n == name) {
return getCenter(citycenter.municipalities[i].g);
}
}
var provinces = citycenter.provinces;
for (var i = 0; i < provinces.length; i++) {
if (provinces[i].n == name) {
return getCenter(provinces[i].g);
}
var cities = provinces[i].cities;
for (var j = 0; j < cities.length; j++) {
if (cities[j].n == name) {
return getCenter(cities[j].g);
}
}
}
return null;
},
};
/**
* 根据弧线的坐标节点数组
*/
function getCurvePoints(points) {
var curvePoints = [];
for (var i = 0; i < points.length - 1; i++) {
var p = getCurveByTwoPoints(points[i], points[i + 1]);
if (p && p.length > 0) {
curvePoints = curvePoints.concat(p);
}
}
return curvePoints;
}
/**
* 根据两点获取曲线坐标点数组
* @param Point 起点
* @param Point 终点
*/
function getCurveByTwoPoints(obj1, obj2) {
if (!obj1 || !obj2) {
return null;
}
var B1 = function B1(x) {
return 1 - 2 * x + x * x;
};
var B2 = function B2(x) {
return 2 * x - 2 * x * x;
};
var B3 = function B3(x) {
return x * x;
};
var curveCoordinates = [];
var count = 40; // 曲线是由一些小的线段组成的,这个表示这个曲线所有到的折线的个数
var isFuture = false;
var t, h, h2, lat3, lng3, j, t2;
var LnArray = [];
var i = 0;
var inc = 0;
if (typeof obj2 == 'undefined') {
if (typeof curveCoordinates != 'undefined') {
curveCoordinates = [];
}
return;
}
var lat1 = parseFloat(obj1.lat);
var lat2 = parseFloat(obj2.lat);
var lng1 = parseFloat(obj1.lng);
var lng2 = parseFloat(obj2.lng);
// 计算曲线角度的方法
if (lng2 > lng1) {
if (parseFloat(lng2 - lng1) > 180) {
if (lng1 < 0) {
lng1 = parseFloat(180 + 180 + lng1);
}
}
}
if (lng1 > lng2) {
if (parseFloat(lng1 - lng2) > 180) {
if (lng2 < 0) {
lng2 = parseFloat(180 + 180 + lng2);
}
}
}
j = 0;
t2 = 0;
if (lat2 == lat1) {
t = 0;
h = lng1 - lng2;
} else if (lng2 == lng1) {
t = Math.PI / 2;
h = lat1 - lat2;
} else {
t = Math.atan((lat2 - lat1) / (lng2 - lng1));
h = (lat2 - lat1) / Math.sin(t);
}
if (t2 == 0) {
t2 = t + Math.PI / 5;
}
h2 = h / 2;
lng3 = h2 * Math.cos(t2) + lng1;
lat3 = h2 * Math.sin(t2) + lat1;
for (i = 0; i < count + 1; i++) {
curveCoordinates.push([
lng1 * B1(inc) + lng3 * B2(inc) + lng2 * B3(inc),
lat1 * B1(inc) + lat3 * B2(inc) + lat2 * B3(inc),
]);
inc = inc + 1 / count;
}
return curveCoordinates;
}
var curve = {
getPoints: getCurvePoints,
};
/*
FDEB algorithm implementation [www.win.tue.nl/~dholten/papers/forcebundles_eurovis.pdf].
Author: (github.com/upphiminn)
2013
*/
var ForceEdgeBundling = function ForceEdgeBundling() {
var data_nodes = {},
// {'nodeid':{'x':,'y':},..}
data_edges = [],
// [{'source':'nodeid1', 'target':'nodeid2'},..]
compatibility_list_for_edge = [],
subdivision_points_for_edge = [],
K = 0.1,
// global bundling constant controling edge stiffness
S_initial = 0.1,
// init. distance to move points
P_initial = 1,
// init. subdivision number
P_rate = 2,
// subdivision rate increase
C = 6,
// number of cycles to perform
I_initial = 70,
// init. number of iterations for cycle
I_rate = 0.6666667,
// rate at which iteration number decreases i.e. 2/3
compatibility_threshold = 0.6,
invers_quadratic_mode = false,
eps = 1e-8;
/*** Geometry Helper Methods ***/
function vector_dot_product(p, q) {
return p.x * q.x + p.y * q.y;
}
function edge_as_vector(P) {
return {
x: data_nodes[P.target].x - data_nodes[P.source].x,
y: data_nodes[P.target].y - data_nodes[P.source].y,
};
}
function edge_length(e) {
return Math.sqrt(
Math.pow(data_nodes[e.source].x - data_nodes[e.target].x, 2) +
Math.pow(data_nodes[e.source].y - data_nodes[e.target].y, 2)
);
}
function custom_edge_length(e) {
return Math.sqrt(Math.pow(e.source.x - e.target.x, 2) + Math.pow(e.source.y - e.target.y, 2));
}
function edge_midpoint(e) {
var middle_x = (data_nodes[e.source].x + data_nodes[e.target].x) / 2.0;
var middle_y = (data_nodes[e.source].y + data_nodes[e.target].y) / 2.0;
return {
x: middle_x,
y: middle_y,
};
}
function compute_divided_edge_length(e_idx) {
var length = 0;
for (var i = 1; i < subdivision_points_for_edge[e_idx].length; i++) {
var segment_length = euclidean_distance(
subdivision_points_for_edge[e_idx][i],
subdivision_points_for_edge[e_idx][i - 1]
);
length += segment_length;
}
return length;
}
function euclidean_distance(p, q) {
return Math.sqrt(Math.pow(p.x - q.x, 2) + Math.pow(p.y - q.y, 2));
}
function project_point_on_line(p, Q) {
var L = Math.sqrt(
(Q.target.x - Q.source.x) * (Q.target.x - Q.source.x) +
(Q.target.y - Q.source.y) * (Q.target.y - Q.source.y)
);
var r =
((Q.source.y - p.y) * (Q.source.y - Q.target.y) - (Q.source.x - p.x) * (Q.target.x - Q.source.x)) /
(L * L);
return {
x: Q.source.x + r * (Q.target.x - Q.source.x),
y: Q.source.y + r * (Q.target.y - Q.source.y),
};
}
/*** ********************** ***/
/*** Initialization Methods ***/
function initialize_edge_subdivisions() {
for (var i = 0; i < data_edges.length; i++) {
if (P_initial == 1) subdivision_points_for_edge[i] = [];
//0 subdivisions
else {
subdivision_points_for_edge[i] = [];
subdivision_points_for_edge[i].push(data_nodes[data_edges[i].source]);
subdivision_points_for_edge[i].push(data_nodes[data_edges[i].target]);
}
}
}
function initialize_compatibility_lists() {
for (var i = 0; i < data_edges.length; i++) {
compatibility_list_for_edge[i] = [];
} //0 compatible edges.
}
function filter_self_loops(edgelist) {
var filtered_edge_list = [];
for (var e = 0; e < edgelist.length; e++) {
if (
data_nodes[edgelist[e].source].x != data_nodes[edgelist[e].target].x &&
data_nodes[edgelist[e].source].y != data_nodes[edgelist[e].target].y
) {
//or smaller than eps
filtered_edge_list.push(edgelist[e]);
}
}
return filtered_edge_list;
}
/*** ********************** ***/
/*** Force Calculation Methods ***/
function apply_spring_force(e_idx, i, kP) {
var prev = subdivision_points_for_edge[e_idx][i - 1];
var next = subdivision_points_for_edge[e_idx][i + 1];
var crnt = subdivision_points_for_edge[e_idx][i];
var x = prev.x - crnt.x + next.x - crnt.x;
var y = prev.y - crnt.y + next.y - crnt.y;
x *= kP;
y *= kP;
return {
x: x,
y: y,
};
}
function apply_electrostatic_force(e_idx, i, S) {
var sum_of_forces = {
x: 0,
y: 0,
};
var compatible_edges_list = compatibility_list_for_edge[e_idx];
for (var oe = 0; oe < compatible_edges_list.length; oe++) {
var force = {
x:
subdivision_points_for_edge[compatible_edges_list[oe]][i].x -
subdivision_points_for_edge[e_idx][i].x,
y:
subdivision_points_for_edge[compatible_edges_list[oe]][i].y -
subdivision_points_for_edge[e_idx][i].y,
};
if (Math.abs(force.x) > eps || Math.abs(force.y) > eps) {
var diff =
1 /
Math.pow(
custom_edge_length({
source: subdivision_points_for_edge[compatible_edges_list[oe]][i],
target: subdivision_points_for_edge[e_idx][i],
}),
1
);
sum_of_forces.x += force.x * diff;
sum_of_forces.y += force.y * diff;
}
}
return sum_of_forces;
}
function apply_resulting_forces_on_subdivision_points(e_idx, P, S) {
var kP = K / (edge_length(data_edges[e_idx]) * (P + 1)); // kP=K/|P|(number of segments), where |P| is the initial length of edge P.
// (length * (num of sub division pts - 1))
var resulting_forces_for_subdivision_points = [
{
x: 0,
y: 0,
},
];
for (var i = 1; i < P + 1; i++) {
// exclude initial end points of the edge 0 and P+1
var resulting_force = {
x: 0,
y: 0,
};
var spring_force = apply_spring_force(e_idx, i, kP);
var electrostatic_force = apply_electrostatic_force(e_idx, i, S);
resulting_force.x = S * (spring_force.x + electrostatic_force.x);
resulting_force.y = S * (spring_force.y + electrostatic_force.y);
resulting_forces_for_subdivision_points.push(resulting_force);
}
resulting_forces_for_subdivision_points.push({
x: 0,
y: 0,
});
return resulting_forces_for_subdivision_points;
}
/*** ********************** ***/
/*** Edge Division Calculation Methods ***/
function update_edge_divisions(P) {
for (var e_idx = 0; e_idx < data_edges.length; e_idx++) {
if (P == 1) {
subdivision_points_for_edge[e_idx].push(data_nodes[data_edges[e_idx].source]); // source
subdivision_points_for_edge[e_idx].push(edge_midpoint(data_edges[e_idx])); // mid point
subdivision_points_for_edge[e_idx].push(data_nodes[data_edges[e_idx].target]); // target
} else {
var divided_edge_length = compute_divided_edge_length(e_idx);
var segment_length = divided_edge_length / (P + 1);
var current_segment_length = segment_length;
var new_subdivision_points = [];
new_subdivision_points.push(data_nodes[data_edges[e_idx].source]); //source
for (var i = 1; i < subdivision_points_for_edge[e_idx].length; i++) {
var old_segment_length = euclidean_distance(
subdivision_points_for_edge[e_idx][i],
subdivision_points_for_edge[e_idx][i - 1]
);
while (old_segment_length > current_segment_length) {
var percent_position = current_segment_length / old_segment_length;
var new_subdivision_point_x = subdivision_points_for_edge[e_idx][i - 1].x;
var new_subdivision_point_y = subdivision_points_for_edge[e_idx][i - 1].y;
new_subdivision_point_x +=
percent_position *
(subdivision_points_for_edge[e_idx][i].x - subdivision_points_for_edge[e_idx][i - 1].x);
new_subdivision_point_y +=
percent_position *
(subdivision_points_for_edge[e_idx][i].y - subdivision_points_for_edge[e_idx][i - 1].y);
new_subdivision_points.push({
x: new_subdivision_point_x,
y: new_subdivision_point_y,
});
old_segment_length -= current_segment_length;
current_segment_length = segment_length;
}
current_segment_length -= old_segment_length;
}
new_subdivision_points.push(data_nodes[data_edges[e_idx].target]); //target
subdivision_points_for_edge[e_idx] = new_subdivision_points;
}
}
}
/*** ********************** ***/
/*** Edge compatibility measures ***/
function angle_compatibility(P, Q) {
var result = Math.abs(
vector_dot_product(edge_as_vector(P), edge_as_vector(Q)) / (edge_length(P) * edge_length(Q))
);
return result;
}
function scale_compatibility(P, Q) {
var lavg = (edge_length(P) + edge_length(Q)) / 2.0;
var result =
2.0 /
(lavg / Math.min(edge_length(P), edge_length(Q)) + Math.max(edge_length(P), edge_length(Q)) / lavg);
return result;
}
function position_compatibility(P, Q) {
var lavg = (edge_length(P) + edge_length(Q)) / 2.0;
var midP = {
x: (data_nodes[P.source].x + data_nodes[P.target].x) / 2.0,
y: (data_nodes[P.source].y + data_nodes[P.target].y) / 2.0,
};
var midQ = {
x: (data_nodes[Q.source].x + data_nodes[Q.target].x) / 2.0,
y: (data_nodes[Q.source].y + data_nodes[Q.target].y) / 2.0,
};
var result = lavg / (lavg + euclidean_distance(midP, midQ));
return result;
}
function edge_visibility(P, Q) {
var I0 = project_point_on_line(data_nodes[Q.source], {
source: data_nodes[P.source],
target: data_nodes[P.target],
});
var I1 = project_point_on_line(data_nodes[Q.target], {
source: data_nodes[P.source],
target: data_nodes[P.target],
}); //send acutal edge points positions
var midI = {
x: (I0.x + I1.x) / 2.0,
y: (I0.y + I1.y) / 2.0,
};
var midP = {
x: (data_nodes[P.source].x + data_nodes[P.target].x) / 2.0,
y: (data_nodes[P.source].y + data_nodes[P.target].y) / 2.0,
};
var result = Math.max(0, 1 - (2 * euclidean_distance(midP, midI)) / euclidean_distance(I0, I1));
return result;
}
function visibility_compatibility(P, Q) {
return Math.min(edge_visibility(P, Q), edge_visibility(Q, P));
}
function compatibility_score(P, Q) {
var result =
angle_compatibility(P, Q) *
scale_compatibility(P, Q) *
position_compatibility(P, Q) *
visibility_compatibility(P, Q);
return result;
}
function are_compatible(P, Q) {
// console.log('compatibility ' + P.source +' - '+ P.target + ' and ' + Q.source +' '+ Q.target);
return compatibility_score(P, Q) >= compatibility_threshold;
}
function compute_compatibility_lists() {
for (var e = 0; e < data_edges.length - 1; e++) {
for (var oe = e + 1; oe < data_edges.length; oe++) {
// don't want any duplicates
if (e == oe) continue;
else {
if (are_compatible(data_edges[e], data_edges[oe])) {
compatibility_list_for_edge[e].push(oe);
compatibility_list_for_edge[oe].push(e);
}
}
}
}
}
/*** ************************ ***/
/*** Main Bundling Loop Methods ***/
var forcebundle = function forcebundle() {
var S = S_initial;
var I = I_initial;
var P = P_initial;
initialize_edge_subdivisions();
initialize_compatibility_lists();
update_edge_divisions(P);
compute_compatibility_lists();
for (var cycle = 0; cycle < C; cycle++) {
for (var iteration = 0; iteration < I; iteration++) {
var forces = [];
for (var edge = 0; edge < data_edges.length; edge++) {
forces[edge] = apply_resulting_forces_on_subdivision_points(edge, P, S);
}
for (var e = 0; e < data_edges.length; e++) {
for (var i = 0; i < P + 1; i++) {
subdivision_points_for_edge[e][i].x += forces[e][i].x;
subdivision_points_for_edge[e][i].y += forces[e][i].y;
}
}
}
//prepare for next cycle
S = S / 2;
P = P * 2;
I = I_rate * I;
update_edge_divisions(P);
// console.log('C' + cycle);
// console.log('P' + P);
// console.log('S' + S);
}
return subdivision_points_for_edge;
};
/*** ************************ ***/
/*** Getters/Setters Methods ***/
forcebundle.nodes = function (nl) {
if (arguments.length == 0) {
return data_nodes;
} else {
data_nodes = nl;
}
return forcebundle;
};
forcebundle.edges = function (ll) {
if (arguments.length == 0) {
return data_edges;
} else {
data_edges = filter_self_loops(ll); //remove edges to from to the same point
}
return forcebundle;
};
forcebundle.bundling_stiffness = function (k) {
if (arguments.length == 0) {
return K;
} else {
K = k;
}
return forcebundle;
};
forcebundle.step_size = function (step) {
if (arguments.length == 0) {
return S_initial;
} else {
S_initial = step;
}
return forcebundle;
};
forcebundle.cycles = function (c) {
if (arguments.length == 0) {
return C;
} else {
C = c;
}
return forcebundle;
};
forcebundle.iterations = function (i) {
if (arguments.length == 0) {
return I_initial;
} else {
I_initial = i;
}
return forcebundle;
};
forcebundle.iterations_rate = function (i) {
if (arguments.length == 0) {
return I_rate;
} else {
I_rate = i;
}
return forcebundle;
};
forcebundle.subdivision_points_seed = function (p) {
if (arguments.length == 0) {
return P;
} else {
P = p;
}
return forcebundle;
};
forcebundle.subdivision_rate = function (r) {
if (arguments.length == 0) {
return P_rate;
} else {
P_rate = r;
}
return forcebundle;
};
forcebundle.compatbility_threshold = function (t) {
if (arguments.length == 0) {
return compatbility_threshold;
} else {
compatibility_threshold = t;
}
return forcebundle;
};
/*** ************************ ***/
return forcebundle;
};
/**
* @author kyle / http://nikai.us/
*/
/**
* Category
* @param {Object} splitList:
* {
* other: 1,
* 1: 2,
* 2: 3,
* 3: 4,
* 4: 5,
* 5: 6,
* 6: 7
* }
*/
function Category(splitList) {
this.splitList = splitList || {
other: 1,
};
}
Category.prototype.get = function (count) {
var splitList = this.splitList;
var value = splitList['other'];
for (var i in splitList) {
if (count == i) {
value = splitList[i];
break;
}
}
return value;
};
/**
* 根据DataSet自动生成对应的splitList
*/
Category.prototype.generateByDataSet = function (dataSet) {
var colors = [
'rgba(255, 255, 0, 0.8)',
'rgba(253, 98, 104, 0.8)',
'rgba(255, 146, 149, 0.8)',
'rgba(255, 241, 193, 0.8)',
'rgba(110, 176, 253, 0.8)',
'rgba(52, 139, 251, 0.8)',
'rgba(17, 102, 252, 0.8)',
];
var data = dataSet.get();
this.splitList = {};
var count = 0;
for (var i = 0; i < data.length; i++) {
if (this.splitList[data[i].count] === undefined) {
this.splitList[data[i].count] = colors[count];
count++;
}
if (count >= colors.length - 1) {
break;
}
}
this.splitList['other'] = colors[colors.length - 1];
};
/**
* @author kyle / http://nikai.us/
*/
/**
* Choropleth
* @param {Object} splitList:
* [
* {
* start: 0,
* end: 2,
* value: randomColor()
* },{
* start: 2,
* end: 4,
* value: randomColor()
* },{
* start: 4,
* value: randomColor()
* }
* ];
*
*/
function Choropleth(splitList) {
this.splitList = splitList || [
{
start: 0,
value: 'red',
},
];
}
Choropleth.prototype.get = function (count) {
var splitList = this.splitList;
var value = false;
for (var i = 0; i < splitList.length; i++) {
if (
(splitList[i].start === undefined ||
(splitList[i].start !== undefined && count >= splitList[i].start)) &&
(splitList[i].end === undefined || (splitList[i].end !== undefined && count < splitList[i].end))
) {
value = splitList[i].value;
break;
}
}
return value;
};
/**
* 根据DataSet自动生成对应的splitList
*/
Choropleth.prototype.generateByDataSet = function (dataSet) {
var min = dataSet.getMin('count');
var max = dataSet.getMax('count');
this.generateByMinMax(min, max);
};
/**
* 根据DataSet自动生成对应的splitList
*/
Choropleth.prototype.generateByMinMax = function (min, max) {
var colors = [
'rgba(255, 255, 0, 0.8)',
'rgba(253, 98, 104, 0.8)',
'rgba(255, 146, 149, 0.8)',
'rgba(255, 241, 193, 0.8)',
'rgba(110, 176, 253, 0.8)',
'rgba(52, 139, 251, 0.8)',
'rgba(17, 102, 252, 0.8)',
];
var splitNum = (max - min) / 7;
var index = min;
this.splitList = [];
var count = 0;
while (index < max) {
this.splitList.push({
start: index,
end: index + splitNum,
value: colors[count],
});
count++;
index += splitNum;
}
};
/**
* @author Mofei<http://www.zhuwenlong.com>
*/
var MapHelper = (function () {
function MapHelper(id, type, opt) {
classCallCheck(this, MapHelper);
if (!id || !type) {
console.warn('id 和 type 为必填项');
return false;
}
if (type == 'baidu') {
if (!BMap) {
console.warn('请先引入百度地图JS API');
return false;
}
} else {
console.warn('暂不支持你的地图类型');
}
this.type = type;
var center = opt && opt.center ? opt.center : [106.962497, 38.208726];
var zoom = opt && opt.zoom ? opt.zoom : 5;
var map = (this.map = new BMap.Map(id, {
enableMapClick: false,
}));
map.centerAndZoom(new BMap.Point(center[0], center[1]), zoom);
map.enableScrollWheelZoom(true);
map.setMapStyle({
style: 'light',
});
}
createClass(MapHelper, [
{
key: 'addLayer',
value: function addLayer(datas, options) {
if (this.type == 'baidu') {
return new mapv.baiduMapLayer(this.map, dataSet, options);
}
},
},
{
key: 'getMap',
value: function getMap() {
return this.map;
},
},
]);
return MapHelper;
})();
/**
* 一直覆盖在当前地图视野的Canvas对象
*
* @author nikai (@胖嘟嘟的骨头, nikai@baidu.com)
*
* @param
* {
* map 地图实例对象
* }
*/
function CanvasLayer(options) {
this.options = options || {};
this.paneName = this.options.paneName || 'mapPane';
this.context = this.options.context || '2d';
this.zIndex = this.options.zIndex || 0;
this.mixBlendMode = this.options.mixBlendMode || null;
this.enableMassClear = this.options.enableMassClear;
this._map = options.map;
this._lastDrawTime = null;
this.show();
}
var global$3 = typeof window === 'undefined' ? {} : window;
if (global$3.BMap) {
CanvasLayer.prototype = new BMap.Overlay();
CanvasLayer.prototype.initialize = function (map) {
this._map = map;
var canvas = (this.canvas = document.createElement('canvas'));
canvas.style.cssText =
'position:absolute;' + 'left:0;' + 'top:0;' + 'z-index:' + this.zIndex + ';user-select:none;';
canvas.style.mixBlendMode = this.mixBlendMode;
this.adjustSize();
map.getPanes()[this.paneName].appendChild(canvas);
var that = this;
map.addEventListener('resize', function () {
that.adjustSize();
that._draw();
});
return this.canvas;
};
CanvasLayer.prototype.adjustSize = function () {
var size = this._map.getSize();
var canvas = this.canvas;
var devicePixelRatio = (this.devicePixelRatio = global$3.devicePixelRatio);
canvas.width = size.width * devicePixelRatio;
canvas.height = size.height * devicePixelRatio;
if (this.context == '2d') {
canvas.getContext(this.context).scale(devicePixelRatio, devicePixelRatio);
}
canvas.style.width = size.width + 'px';
canvas.style.height = size.height + 'px';
};
CanvasLayer.prototype.draw = function () {
var self = this;
clearTimeout(self.timeoutID);
self.timeoutID = setTimeout(function () {
self._draw();
}, 15);
};
CanvasLayer.prototype._draw = function () {
var map = this._map;
var size = map.getSize();
var center = map.getCenter();
if (center) {
var pixel = map.pointToOverlayPixel(center);
this.canvas.style.left = pixel.x - size.width / 2 + 'px';
this.canvas.style.top = pixel.y - size.height / 2 + 'px';
this.dispatchEvent('draw');
this.options.update && this.options.update.call(this);
}
};
CanvasLayer.prototype.getContainer = function () {
return this.canvas;
};
CanvasLayer.prototype.show = function () {
if (!this.canvas) {
this._map.addOverlay(this);
}
this.canvas.style.display = 'block';
};
CanvasLayer.prototype.hide = function () {
this.canvas.style.display = 'none';
//this._map.removeOverlay(this);
};
CanvasLayer.prototype.setZIndex = function (zIndex) {
this.canvas.style.zIndex = zIndex;
};
CanvasLayer.prototype.getZIndex = function () {
return this.zIndex;
};
}
/**
* Tween.js - Licensed under the MIT license
* https://github.com/tweenjs/tween.js
* ----------------------------------------------
*
* See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
* Thank you all, you're awesome!
*/
var TWEEN =
TWEEN ||
(function () {
var _tweens = [];
return {
getAll: function getAll() {
return _tweens;
},
removeAll: function removeAll() {
_tweens = [];
},
add: function add(tween) {
_tweens.push(tween);
},
remove: function remove(tween) {
var i = _tweens.indexOf(tween);
if (i !== -1) {
_tweens.splice(i, 1);
}
},
update: function update(time, preserve) {
if (_tweens.length === 0) {
return false;
}
var i = 0;
time = time !== undefined ? time : TWEEN.now();
while (i < _tweens.length) {
if (_tweens[i].update(time) || preserve) {
i++;
} else {
_tweens.splice(i, 1);
}
}
return true;
},
};
})();
// Include a performance.now polyfill.
// In node.js, use process.hrtime.
if (typeof window === 'undefined' && typeof process !== 'undefined') {
TWEEN.now = function () {
var time = process.hrtime();
// Convert [seconds, nanoseconds] to milliseconds.
return time[0] * 1000 + time[1] / 1000000;
};
}
// In a browser, use window.performance.now if it is available.
else if (
typeof window !== 'undefined' &&
window.performance !== undefined &&
window.performance.now !== undefined
) {
// This must be bound, because directly assigning this function
// leads to an invocation exception in Chrome.
TWEEN.now = window.performance.now.bind(window.performance);
}
// Use Date.now if it is available.
else if (Date.now !== undefined) {
TWEEN.now = Date.now;
}
// Otherwise, use 'new Date().getTime()'.
else {
TWEEN.now = function () {
return new Date().getTime();
};
}
TWEEN.Tween = function (object) {
var _object = object;
var _valuesStart = {};
var _valuesEnd = {};
var _valuesStartRepeat = {};
var _duration = 1000;
var _repeat = 0;
var _repeatDelayTime;
var _yoyo = false;
var _isPlaying = false;
var _reversed = false;
var _delayTime = 0;
var _startTime = null;
var _easingFunction = TWEEN.Easing.Linear.None;
var _interpolationFunction = TWEEN.Interpolation.Linear;
var _chainedTweens = [];
var _onStartCallback = null;
var _onStartCallbackFired = false;
var _onUpdateCallback = null;
var _onCompleteCallback = null;
var _onStopCallback = null;
this.to = function (properties, duration) {
_valuesEnd = properties;
if (duration !== undefined) {
_duration = duration;
}
return this;
};
this.start = function (time) {
TWEEN.add(this);
_isPlaying = true;
_onStartCallbackFired = false;
_startTime = time !== undefined ? time : TWEEN.now();
_startTime += _delayTime;
for (var property in _valuesEnd) {
// Check if an Array was provided as property value
if (_valuesEnd[property] instanceof Array) {
if (_valuesEnd[property].length === 0) {
continue;
}
// Create a local copy of the Array with the start value at the front
_valuesEnd[property] = [_object[property]].concat(_valuesEnd[property]);
}
// If `to()` specifies a property that doesn't exist in the source object,
// we should not set that property in the object
if (_object[property] === undefined) {
continue;
}
// Save the starting value.
_valuesStart[property] = _object[property];
if (_valuesStart[property] instanceof Array === false) {
_valuesStart[property] *= 1.0; // Ensures we're using numbers, not strings
}
_valuesStartRepeat[property] = _valuesStart[property] || 0;
}
return this;
};
this.stop = function () {
if (!_isPlaying) {
return this;
}
TWEEN.remove(this);
_isPlaying = false;
if (_onStopCallback !== null) {
_onStopCallback.call(_object, _object);
}
this.stopChainedTweens();
return this;
};
this.end = function () {
this.update(_startTime + _duration);
return this;
};
this.stopChainedTweens = function () {
for (var i = 0, numChainedTweens = _chainedTweens.length; i < numChainedTweens; i++) {
_chainedTweens[i].stop();
}
};
this.delay = function (amount) {
_delayTime = amount;
return this;
};
this.repeat = function (times) {
_repeat = times;
return this;
};
this.repeatDelay = function (amount) {
_repeatDelayTime = amount;
return this;
};
this.yoyo = function (yoyo) {
_yoyo = yoyo;
return this;
};
this.easing = function (easing) {
_easingFunction = easing;
return this;
};
this.interpolation = function (interpolation) {
_interpolationFunction = interpolation;
return this;
};
this.chain = function () {
_chainedTweens = arguments;
return this;
};
this.onStart = function (callback) {
_onStartCallback = callback;
return this;
};
this.onUpdate = function (callback) {
_onUpdateCallback = callback;
return this;
};
this.onComplete = function (callback) {
_onCompleteCallback = callback;
return this;
};
this.onStop = function (callback) {
_onStopCallback = callback;
return this;
};
this.update = function (time) {
var property;
var elapsed;
var value;
if (time < _startTime) {
return true;
}
if (_onStartCallbackFired === false) {
if (_onStartCallback !== null) {
_onStartCallback.call(_object, _object);
}
_onStartCallbackFired = true;
}
elapsed = (time - _startTime) / _duration;
elapsed = elapsed > 1 ? 1 : elapsed;
value = _easingFunction(elapsed);
for (property in _valuesEnd) {
// Don't update properties that do not exist in the source object
if (_valuesStart[property] === undefined) {
continue;
}
var start = _valuesStart[property] || 0;
var end = _valuesEnd[property];
if (end instanceof Array) {
_object[property] = _interpolationFunction(end, value);
} else {
// Parses relative end values with start as base (e.g.: +10, -3)
if (typeof end === 'string') {
if (end.charAt(0) === '+' || end.charAt(0) === '-') {
end = start + parseFloat(end);
} else {
end = parseFloat(end);
}
}
// Protect against non numeric properties.
if (typeof end === 'number') {
_object[property] = start + (end - start) * value;
}
}
}
if (_onUpdateCallback !== null) {
_onUpdateCallback.call(_object, value);
}
if (elapsed === 1) {
if (_repeat > 0) {
if (isFinite(_repeat)) {
_repeat--;
}
// Reassign starting values, restart by making startTime = now
for (property in _valuesStartRepeat) {
if (typeof _valuesEnd[property] === 'string') {
_valuesStartRepeat[property] =
_valuesStartRepeat[property] + parseFloat(_valuesEnd[property]);
}
if (_yoyo) {
var tmp = _valuesStartRepeat[property];
_valuesStartRepeat[property] = _valuesEnd[property];
_valuesEnd[property] = tmp;
}
_valuesStart[property] = _valuesStartRepeat[property];
}
if (_yoyo) {
_reversed = !_reversed;
}
if (_repeatDelayTime !== undefined) {
_startTime = time + _repeatDelayTime;
} else {
_startTime = time + _delayTime;
}
return true;
} else {
if (_onCompleteCallback !== null) {
_onCompleteCallback.call(_object, _object);
}
for (var i = 0, numChainedTweens = _chainedTweens.length; i < numChainedTweens; i++) {
// Make the chained tweens start exactly at the time they should,
// even if the `update()` method was called way past the duration of the tween
_chainedTweens[i].start(_startTime + _duration);
}
return false;
}
}
return true;
};
};
TWEEN.Easing = {
Linear: {
None: function None(k) {
return k;
},
},
Quadratic: {
In: function In(k) {
return k * k;
},
Out: function Out(k) {
return k * (2 - k);
},
InOut: function InOut(k) {
if ((k *= 2) < 1) {
return 0.5 * k * k;
}
return -0.5 * (--k * (k - 2) - 1);
},
},
Cubic: {
In: function In(k) {
return k * k * k;
},
Out: function Out(k) {
return --k * k * k + 1;
},
InOut: function InOut(k) {
if ((k *= 2) < 1) {
return 0.5 * k * k * k;
}
return 0.5 * ((k -= 2) * k * k + 2);
},
},
Quartic: {
In: function In(k) {
return k * k * k * k;
},
Out: function Out(k) {
return 1 - --k * k * k * k;
},
InOut: function InOut(k) {
if ((k *= 2) < 1) {
return 0.5 * k * k * k * k;
}
return -0.5 * ((k -= 2) * k * k * k - 2);
},
},
Quintic: {
In: function In(k) {
return k * k * k * k * k;
},
Out: function Out(k) {
return --k * k * k * k * k + 1;
},
InOut: function InOut(k) {
if ((k *= 2) < 1) {
return 0.5 * k * k * k * k * k;
}
return 0.5 * ((k -= 2) * k * k * k * k + 2);
},
},
Sinusoidal: {
In: function In(k) {
return 1 - Math.cos((k * Math.PI) / 2);
},
Out: function Out(k) {
return Math.sin((k * Math.PI) / 2);
},
InOut: function InOut(k) {
return 0.5 * (1 - Math.cos(Math.PI * k));
},
},
Exponential: {
In: function In(k) {
return k === 0 ? 0 : Math.pow(1024, k - 1);
},
Out: function Out(k) {
return k === 1 ? 1 : 1 - Math.pow(2, -10 * k);
},
InOut: function InOut(k) {
if (k === 0) {
return 0;
}
if (k === 1) {
return 1;
}
if ((k *= 2) < 1) {
return 0.5 * Math.pow(1024, k - 1);
}
return 0.5 * (-Math.pow(2, -10 * (k - 1)) + 2);
},
},
Circular: {
In: function In(k) {
return 1 - Math.sqrt(1 - k * k);
},
Out: function Out(k) {
return Math.sqrt(1 - --k * k);
},
InOut: function InOut(k) {
if ((k *= 2) < 1) {
return -0.5 * (Math.sqrt(1 - k * k) - 1);
}
return 0.5 * (Math.sqrt(1 - (k -= 2) * k) + 1);
},
},
Elastic: {
In: function In(k) {
if (k === 0) {
return 0;
}
if (k === 1) {
return 1;
}
return -Math.pow(2, 10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI);
},
Out: function Out(k) {
if (k === 0) {
return 0;
}
if (k === 1) {
return 1;
}
return Math.pow(2, -10 * k) * Math.sin((k - 0.1) * 5 * Math.PI) + 1;
},
InOut: function InOut(k) {
if (k === 0) {
return 0;
}
if (k === 1) {
return 1;
}
k *= 2;
if (k < 1) {
return -0.5 * Math.pow(2, 10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI);
}
return 0.5 * Math.pow(2, -10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI) + 1;
},
},
Back: {
In: function In(k) {
var s = 1.70158;
return k * k * ((s + 1) * k - s);
},
Out: function Out(k) {
var s = 1.70158;
return --k * k * ((s + 1) * k + s) + 1;
},
InOut: function InOut(k) {
var s = 1.70158 * 1.525;
if ((k *= 2) < 1) {
return 0.5 * (k * k * ((s + 1) * k - s));
}
return 0.5 * ((k -= 2) * k * ((s + 1) * k + s) + 2);
},
},
Bounce: {
In: function In(k) {
return 1 - TWEEN.Easing.Bounce.Out(1 - k);
},
Out: function Out(k) {
if (k < 1 / 2.75) {
return 7.5625 * k * k;
} else if (k < 2 / 2.75) {
return 7.5625 * (k -= 1.5 / 2.75) * k + 0.75;
} else if (k < 2.5 / 2.75) {
return 7.5625 * (k -= 2.25 / 2.75) * k + 0.9375;
} else {
return 7.5625 * (k -= 2.625 / 2.75) * k + 0.984375;
}
},
InOut: function InOut(k) {
if (k < 0.5) {
return TWEEN.Easing.Bounce.In(k * 2) * 0.5;
}
return TWEEN.Easing.Bounce.Out(k * 2 - 1) * 0.5 + 0.5;
},
},
};
TWEEN.Interpolation = {
Linear: function Linear(v, k) {
var m = v.length - 1;
var f = m * k;
var i = Math.floor(f);
var fn = TWEEN.Interpolation.Utils.Linear;
if (k < 0) {
return fn(v[0], v[1], f);
}
if (k > 1) {
return fn(v[m], v[m - 1], m - f);
}
return fn(v[i], v[i + 1 > m ? m : i + 1], f - i);
},
Bezier: function Bezier(v, k) {
var b = 0;
var n = v.length - 1;
var pw = Math.pow;
var bn = TWEEN.Interpolation.Utils.Bernstein;
for (var i = 0; i <= n; i++) {
b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i);
}
return b;
},
CatmullRom: function CatmullRom(v, k) {
var m = v.length - 1;
var f = m * k;
var i = Math.floor(f);
var fn = TWEEN.Interpolation.Utils.CatmullRom;
if (v[0] === v[m]) {
if (k < 0) {
i = Math.floor((f = m * (1 + k)));
}
return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i);
} else {
if (k < 0) {
return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]);
}
if (k > 1) {
return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]);
}
return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i);
}
},
Utils: {
Linear: function Linear(p0, p1, t) {
return (p1 - p0) * t + p0;
},
Bernstein: function Bernstein(n, i) {
var fc = TWEEN.Interpolation.Utils.Factorial;
return fc(n) / fc(i) / fc(n - i);
},
Factorial: (function () {
var a = [1];
return function (n) {
var s = 1;
if (a[n]) {
return a[n];
}
for (var i = n; i > 1; i--) {
s *= i;
}
a[n] = s;
return s;
};
})(),
CatmullRom: function CatmullRom(p0, p1, p2, p3, t) {
var v0 = (p2 - p0) * 0.5;
var v1 = (p3 - p1) * 0.5;
var t2 = t * t;
var t3 = t * t2;
return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
},
},
};
/**
* @author Mofei Zhu<mapv@zhuwenlong.com>
* This file is to draw text
*/
var drawText = {
draw: function draw(context, dataSet, options) {
var data = dataSet instanceof DataSet ? dataSet.get() : dataSet;
context.save();
// set from options
for (var key in options) {
context[key] = options[key];
}
var offset = options.offset || {
x: 0,
y: 0,
};
var rects = [];
var size = options._size || options.size;
if (size) {
context.font = 'bold ' + size + 'px Arial';
} else {
size = 12;
}
var textKey = options.textKey || 'text';
context.textAlign = 'center';
context.textBaseline = 'middle';
if (options.avoid) {
// 标注避让
for (var i = 0, len = data.length; i < len; i++) {
var coordinates = data[i].geometry._coordinates || data[i].geometry.coordinates;
var x = coordinates[0] + offset.x;
var y = coordinates[1] + offset.y;
var text = data[i][textKey];
var textWidth = context.measureText(text).width;
// 根据文本宽度和高度调整x,y位置,使得绘制文本时候坐标点在文本中心点,这个计算出的是左上角坐标
var px = x - textWidth / 2;
var py = y - size / 2;
var rect = {
sw: {
x: px,
y: py + size,
},
ne: {
x: px + textWidth,
y: py,
},
};
if (!hasOverlay(rects, rect)) {
rects.push(rect);
px = px + textWidth / 2;
py = py + size / 2;
context.fillText(text, px, py);
}
}
} else {
for (var i = 0, len = data.length; i < len; i++) {
var coordinates = data[i].geometry._coordinates || data[i].geometry.coordinates;
var x = coordinates[0] + offset.x;
var y = coordinates[1] + offset.y;
var text = data[i][textKey];
context.fillText(text, x, y);
}
}
context.restore();
},
};
/*
* 当前文字区域和已有的文字区域是否有重叠部分
*/
function hasOverlay(rects, overlay) {
for (var i = 0; i < rects.length; i++) {
if (isRectOverlay(rects[i], overlay)) {
return true;
}
}
return false;
}
//判断2个矩形是否有重叠部分
function isRectOverlay(rect1, rect2) {
//minx、miny 2个矩形右下角最小的x和y
//maxx、maxy 2个矩形左上角最大的x和y
var minx = Math.min(rect1.ne.x, rect2.ne.x);
var miny = Math.min(rect1.sw.y, rect2.sw.y);
var maxx = Math.max(rect1.sw.x, rect2.sw.x);
var maxy = Math.max(rect1.ne.y, rect2.ne.y);
if (minx > maxx && miny > maxy) {
return true;
}
return false;
}
/**
* @author Mofei Zhu<mapv@zhuwenlong.com>
* This file is to draw text
*/
var drawIcon = {
draw: function draw(context, dataSet, options) {
var data = dataSet instanceof DataSet ? dataSet.get() : dataSet;
context.fillStyle = 'white';
context.textAlign = 'center';
context.textBaseline = 'middle';
var offset = options.offset || {
x: 0,
y: 0,
};
// set from options
// for (var key in options) {
// context[key] = options[key];
// }
// console.log(data)
for (var i = 0, len = data.length; i < len; i++) {
if (data[i].geometry) {
var deg = data[i].deg || options.deg;
var icon = data[i].icon || options.icon;
var coordinates = data[i].geometry._coordinates || data[i].geometry.coordinates;
var x = coordinates[0];
var y = coordinates[1];
if (deg) {
context.save();
context.translate(x, y);
context.rotate((deg * Math.PI) / 180);
context.translate(-x, -y);
}
var width = options._width || options.width || icon.width;
var height = options._height || options.height || icon.height;
x = x - width / 2 + offset.x;
y = y - height / 2 + offset.y;
if (
options.sx &&
options.sy &&
options.swidth &&
options.sheight &&
options.width &&
options.height
) {
context.drawImage(
icon,
options.sx,
options.sy,
options.swidth,
options.sheight,
x,
y,
width,
height
);
} else if (options.width && options.height) {
context.drawImage(icon, x, y, width, height);
} else {
context.drawImage(icon, x, y);
}
if (deg) {
context.restore();
}
}
}
},
};
/**
* @author kyle / http://nikai.us/
*/
if (typeof window !== 'undefined') {
requestAnimationFrame(animate);
}
function animate(time) {
requestAnimationFrame(animate);
TWEEN.update(time);
}
var BaseLayer = (function () {
function BaseLayer(map, dataSet, options) {
classCallCheck(this, BaseLayer);
if (!(dataSet instanceof DataSet)) {
dataSet = new DataSet(dataSet);
}
this.dataSet = dataSet;
this.map = map;
}
createClass(BaseLayer, [
{
key: 'getDefaultContextConfig',
value: function getDefaultContextConfig() {
return {
globalAlpha: 1,
globalCompositeOperation: 'source-over',
imageSmoothingEnabled: true,
strokeStyle: '#000000',
fillStyle: '#000000',
shadowOffsetX: 0,
shadowOffsetY: 0,
shadowBlur: 0,
shadowColor: 'rgba(0, 0, 0, 0)',
lineWidth: 1,
lineCap: 'butt',
lineJoin: 'miter',
miterLimit: 10,
lineDashOffset: 0,
font: '10px sans-serif',
textAlign: 'start',
textBaseline: 'alphabetic',
};
},
},
{
key: 'initDataRange',
value: function initDataRange(options) {
var self = this;
self.intensity = new Intensity({
maxSize: self.options.maxSize,
minSize: self.options.minSize,
gradient: self.options.gradient,
max: self.options.max || this.dataSet.getMax('count'),
});
self.category = new Category(self.options.splitList);
self.choropleth = new Choropleth(self.options.splitList);
if (self.options.splitList === undefined) {
self.category.generateByDataSet(this.dataSet);
}
if (self.options.splitList === undefined) {
var min = self.options.min || this.dataSet.getMin('count');
var max = self.options.max || this.dataSet.getMax('count');
self.choropleth.generateByMinMax(min, max);
}
},
},
{
key: 'getLegend',
value: function getLegend(options) {
var draw = this.options.draw;
var legend = null;
if (self.options.draw == 'intensity' || self.options.draw == 'heatmap') {
return this.intensity.getLegend(options);
}
},
},
{
key: 'processData',
value: function processData(data) {
var self = this;
var draw = self.options.draw;
if (
draw == 'bubble' ||
draw == 'intensity' ||
draw == 'category' ||
draw == 'choropleth' ||
draw == 'simple'
) {
for (var i = 0; i < data.length; i++) {
var item = data[i];
if (self.options.draw == 'bubble') {
data[i]._size = self.intensity.getSize(item.count);
} else {
data[i]._size = undefined;
}
var styleType = 'fillStyle';
if (data[i].geometry.type === 'LineString' || self.options.styleType === 'stroke') {
styleType = 'strokeStyle';
}
if (self.options.draw == 'intensity') {
data[i][styleType] = self.intensity.getColor(item.count);
} else if (self.options.draw == 'category') {
data[i][styleType] = self.category.get(item.count);
} else if (self.options.draw == 'choropleth') {
data[i][styleType] = self.choropleth.get(item.count);
}
}
}
},
},
{
key: 'isEnabledTime',
value: function isEnabledTime() {
var animationOptions = this.options.animation;
var flag = animationOptions && !(animationOptions.enabled === false);
return flag;
},
},
{
key: 'argCheck',
value: function argCheck(options) {
if (options.draw == 'heatmap') {
if (options.strokeStyle) {
console.warn(
'[heatmap] options.strokeStyle is discard, pleause use options.strength [eg: options.strength = 0.1]'
);
}
}
},
},
{
key: 'drawContext',
value: function drawContext(context, dataSet, options, nwPixel) {
var self = this;
switch (self.options.draw) {
case 'heatmap':
drawHeatmap.draw(context, dataSet, self.options);
break;
case 'grid':
case 'honeycomb':
self.options.offset = {
x: nwPixel.x,
y: nwPixel.y,
};
if (self.options.draw == 'grid') {
drawGrid.draw(context, dataSet, self.options);
} else {
drawHoneycomb.draw(context, dataSet, self.options);
}
break;
case 'text':
drawText.draw(context, dataSet, self.options);
break;
case 'icon':
drawIcon.draw(context, dataSet, self.options);
break;
case 'clip':
context.save();
context.fillStyle = self.options.fillStyle || 'rgba(0, 0, 0, 0.5)';
context.fillRect(0, 0, context.canvas.width, context.canvas.height);
drawSimple.draw(context, dataSet, self.options);
context.beginPath();
pathSimple.drawDataSet(context, dataSet, self.options);
context.clip();
clear(context);
context.restore();
break;
default:
if (self.options.context == 'webgl') {
webglDrawSimple.draw(
self.canvasLayer.canvas.getContext('webgl'),
dataSet,
self.options
);
} else {
drawSimple.draw(context, dataSet, self.options);
}
}
},
},
{
key: 'isPointInPath',
value: function isPointInPath(context, pixel) {
var context = this.canvasLayer.canvas.getContext(this.context);
var data = this.dataSet.get();
for (var i = 0; i < data.length; i++) {
context.beginPath();
pathSimple.draw(context, data[i], this.options);
if (
context.isPointInPath(
pixel.x * this.canvasLayer.devicePixelRatio,
pixel.y * this.canvasLayer.devicePixelRatio
)
) {
return data[i];
}
}
},
},
{
key: 'clickEvent',
value: function clickEvent(pixel, e) {
var dataItem = this.isPointInPath(this.getContext(), pixel);
if (dataItem) {
this.options.methods.click(dataItem, e);
} else {
this.options.methods.click(null, e);
}
},
},
{
key: 'mousemoveEvent',
value: function mousemoveEvent(pixel, e) {
var dataItem = this.isPointInPath(this.getContext(), pixel);
if (dataItem) {
this.options.methods.mousemove(dataItem, e);
} else {
this.options.methods.mousemove(null, e);
}
},
/**
* obj.options
*/
},
{
key: 'update',
value: function update(obj, isDraw) {
var self = this;
var _options = obj.options;
var options = self.options;
for (var i in _options) {
options[i] = _options[i];
}
self.init(options);
if (isDraw !== false) {
self.draw();
}
},
},
{
key: 'setOptions',
value: function setOptions(options) {
var self = this;
self.init(options);
self.draw();
},
},
{
key: 'set',
value: function set$$1(obj) {
var self = this;
var ctx = this.getContext();
var conf = this.getDefaultContextConfig();
for (var i in conf) {
ctx[i] = conf[i];
}
self.init(obj.options);
self.draw();
},
},
{
key: 'destroy',
value: function destroy() {
this.unbindEvent();
this.hide();
},
},
{
key: 'initAnimator',
value: function initAnimator() {
var self = this;
var animationOptions = self.options.animation;
if (self.options.draw == 'time' || self.isEnabledTime()) {
if (!animationOptions.stepsRange) {
animationOptions.stepsRange = {
start: this.dataSet.getMin('time') || 0,
end: this.dataSet.getMax('time') || 0,
};
}
this.steps = {
step: animationOptions.stepsRange.start,
};
self.animator = new TWEEN.Tween(this.steps)
.onUpdate(function () {
self._canvasUpdate(this.step);
})
.repeat(Infinity);
this.addAnimatorEvent();
var duration = animationOptions.duration * 1000 || 5000;
self.animator.to(
{
step: animationOptions.stepsRange.end,
},
duration
);
self.animator.start();
} else {
self.animator && self.animator.stop();
}
},
},
{
key: 'addAnimatorEvent',
value: function addAnimatorEvent() {},
},
{
key: 'animatorMovestartEvent',
value: function animatorMovestartEvent() {
var animationOptions = this.options.animation;
if (this.isEnabledTime() && this.animator) {
this.steps.step = animationOptions.stepsRange.start;
this.animator.stop();
}
},
},
{
key: 'animatorMoveendEvent',
value: function animatorMoveendEvent() {
if (this.isEnabledTime() && this.animator) {
this.animator.start();
}
},
},
]);
return BaseLayer;
})();
var AnimationLayer = (function (_BaseLayer) {
inherits(AnimationLayer, _BaseLayer);
function AnimationLayer(map, dataSet, options) {
classCallCheck(this, AnimationLayer);
var _this = possibleConstructorReturn(
this,
(AnimationLayer.__proto__ || Object.getPrototypeOf(AnimationLayer)).call(this, map, dataSet, options)
);
_this.map = map;
_this.options = options || {};
_this.dataSet = dataSet;
_this.init(options);
var canvasLayer = new CanvasLayer({
map: map,
update: _this._canvasUpdate.bind(_this),
});
_this.transferToMercator();
var self = _this;
dataSet.on('change', function () {
self.transferToMercator();
canvasLayer.draw();
});
_this.ctx = canvasLayer.canvas.getContext('2d');
_this.start();
return _this;
}
createClass(AnimationLayer, [
{
key: 'init',
value: function init(options) {
var self = this;
self.options = options;
this.initDataRange(options);
this.context = self.options.context || '2d';
if (self.options.zIndex) {
this.canvasLayer && this.canvasLayer.setZIndex(self.options.zIndex);
}
if (self.options.max) {
this.intensity.setMax(self.options.max);
}
if (self.options.min) {
this.intensity.setMin(self.options.min);
}
this.initAnimator();
},
// 经纬度左边转换为墨卡托坐标
},
{
key: 'transferToMercator',
value: function transferToMercator() {
var projection = this.map.getMapType().getProjection();
if (this.options.coordType !== 'bd09mc') {
var data = this.dataSet.get();
data = this.dataSet.transferCoordinate(
data,
function (coordinates) {
var pixel = projection.lngLatToPoint({
lng: coordinates[0],
lat: coordinates[1],
});
return [pixel.x, pixel.y];
},
'coordinates',
'coordinates_mercator'
);
this.dataSet._set(data);
}
},
},
{
key: '_canvasUpdate',
value: function _canvasUpdate() {
var ctx = this.ctx;
if (!ctx) {
return;
}
//clear(ctx);
var map = this.map;
var zoomUnit = Math.pow(2, 18 - map.getZoom());
var projection = map.getMapType().getProjection();
var mcCenter = projection.lngLatToPoint(map.getCenter());
var nwMc = new BMap.Pixel(
mcCenter.x - (map.getSize().width / 2) * zoomUnit,
mcCenter.y + (map.getSize().height / 2) * zoomUnit
); //左上角墨卡托坐标
clear(ctx);
var dataGetOptions = {
fromColumn: this.options.coordType == 'bd09mc' ? 'coordinates' : 'coordinates_mercator',
transferCoordinate: function transferCoordinate(coordinate) {
if (!coordinate) {
return;
}
var x = (coordinate[0] - nwMc.x) / zoomUnit;
var y = (nwMc.y - coordinate[1]) / zoomUnit;
return [x, y];
},
};
this.data = this.dataSet.get(dataGetOptions);
this.processData(this.data);
this.drawAnimation();
},
},
{
key: 'drawAnimation',
value: function drawAnimation() {
var ctx = this.ctx;
var data = this.data;
if (!data) {
return;
}
ctx.save();
ctx.globalCompositeOperation = 'destination-out';
ctx.fillStyle = 'rgba(0, 0, 0, .1)';
ctx.fillRect(0, 0, ctx.canvas.width, ctx.canvas.height);
ctx.restore();
ctx.save();
if (this.options.shadowColor) {
ctx.shadowColor = this.options.shadowColor;
}
if (this.options.shadowBlur) {
ctx.shadowBlur = this.options.shadowBlur;
}
if (this.options.globalAlpha) {
ctx.globalAlpha = this.options.globalAlpha;
}
if (this.options.globalCompositeOperation) {
ctx.globalCompositeOperation = this.options.globalCompositeOperation;
}
var options = this.options;
for (var i = 0; i < data.length; i++) {
if (data[i].geometry.type === 'Point') {
ctx.beginPath();
var maxSize = data[i].size || this.options.size;
var minSize = data[i].minSize || this.options.minSize || 0;
if (data[i]._size === undefined) {
data[i]._size = minSize;
}
ctx.arc(
data[i].geometry._coordinates[0],
data[i].geometry._coordinates[1],
data[i]._size,
0,
Math.PI * 2,
true
);
ctx.closePath();
data[i]._size++;
if (data[i]._size > maxSize) {
data[i]._size = minSize;
}
ctx.lineWidth = 1;
ctx.strokeStyle = data[i].strokeStyle || options.strokeStyle || 'yellow';
ctx.stroke();
var fillStyle = data[i].fillStyle || options.fillStyle;
if (fillStyle) {
ctx.fillStyle = fillStyle;
ctx.fill();
}
} else if (data[i].geometry.type === 'LineString') {
ctx.beginPath();
var size = data[i].size || this.options.size || 5;
var minSize = data[i].minSize || this.options.minSize || 0;
if (data[i]._index === undefined) {
data[i]._index = 0;
}
var index = data[i]._index;
ctx.arc(
data[i].geometry._coordinates[index][0],
data[i].geometry._coordinates[index][1],
size,
0,
Math.PI * 2,
true
);
ctx.closePath();
data[i]._index++;
if (data[i]._index >= data[i].geometry._coordinates.length) {
data[i]._index = 0;
}
ctx.lineWidth = options.lineWidth || 1;
var strokeStyle = data[i].strokeStyle || options.strokeStyle;
var fillStyle = data[i].fillStyle || options.fillStyle || 'yellow';
ctx.fillStyle = fillStyle;
ctx.fill();
if (strokeStyle) {
ctx.strokeStyle = strokeStyle;
ctx.stroke();
}
}
}
ctx.restore();
},
},
{
key: 'animate',
value: function animate() {
this.drawAnimation();
var animateTime = this.options.animateTime || 100;
this.timeout = setTimeout(this.animate.bind(this), animateTime);
},
},
{
key: 'start',
value: function start() {
this.stop();
this.animate();
},
},
{
key: 'stop',
value: function stop() {
clearTimeout(this.timeout);
},
},
]);
return AnimationLayer;
})(BaseLayer);
/**
* @author kyle / http://nikai.us/
*/
var Layer = (function (_BaseLayer) {
inherits(Layer, _BaseLayer);
function Layer(map, dataSet, options) {
classCallCheck(this, Layer);
var _this = possibleConstructorReturn(
this,
(Layer.__proto__ || Object.getPrototypeOf(Layer)).call(this, map, dataSet, options)
);
var self = _this;
var data = null;
options = options || {};
self.init(options);
self.argCheck(options);
self.transferToMercator();
var canvasLayer = (_this.canvasLayer = new CanvasLayer({
map: map,
context: _this.context,
paneName: options.paneName,
mixBlendMode: options.mixBlendMode,
enableMassClear: options.enableMassClear,
zIndex: options.zIndex,
update: function update() {
self._canvasUpdate();
},
}));
dataSet.on('change', function () {
self.transferToMercator();
canvasLayer.draw();
});
_this.clickEvent = _this.clickEvent.bind(_this);
_this.mousemoveEvent = _this.mousemoveEvent.bind(_this);
_this.bindEvent();
return _this;
}
createClass(Layer, [
{
key: 'clickEvent',
value: function clickEvent(e) {
var pixel = e.pixel;
get(Layer.prototype.__proto__ || Object.getPrototypeOf(Layer.prototype), 'clickEvent', this).call(
this,
pixel,
e
);
},
},
{
key: 'mousemoveEvent',
value: function mousemoveEvent(e) {
var pixel = e.pixel;
get(
Layer.prototype.__proto__ || Object.getPrototypeOf(Layer.prototype),
'mousemoveEvent',
this
).call(this, pixel, e);
},
},
{
key: 'bindEvent',
value: function bindEvent(e) {
var map = this.map;
if (this.options.methods) {
if (this.options.methods.click) {
map.setDefaultCursor('default');
map.addEventListener('click', this.clickEvent);
}
if (this.options.methods.mousemove) {
map.addEventListener('mousemove', this.mousemoveEvent);
}
}
},
},
{
key: 'unbindEvent',
value: function unbindEvent(e) {
var map = this.map;
if (this.options.methods) {
if (this.options.methods.click) {
map.removeEventListener('click', this.clickEvent);
}
if (this.options.methods.mousemove) {
map.removeEventListener('mousemove', this.mousemoveEvent);
}
}
},
// 经纬度左边转换为墨卡托坐标
},
{
key: 'transferToMercator',
value: function transferToMercator() {
var projection = this.map.getMapType().getProjection();
if (this.options.coordType !== 'bd09mc') {
var data = this.dataSet.get();
data = this.dataSet.transferCoordinate(
data,
function (coordinates) {
var pixel = projection.lngLatToPoint({
lng: coordinates[0],
lat: coordinates[1],
});
return [pixel.x, pixel.y];
},
'coordinates',
'coordinates_mercator'
);
this.dataSet._set(data);
}
},
},
{
key: 'getContext',
value: function getContext() {
return this.canvasLayer.canvas.getContext(this.context);
},
},
{
key: '_canvasUpdate',
value: function _canvasUpdate(time) {
if (!this.canvasLayer) {
return;
}
var self = this;
var animationOptions = self.options.animation;
var map = this.canvasLayer._map;
var zoomUnit = Math.pow(2, 18 - map.getZoom());
var projection = map.getMapType().getProjection();
var mcCenter = projection.lngLatToPoint(map.getCenter());
var nwMc = new BMap.Pixel(
mcCenter.x - (map.getSize().width / 2) * zoomUnit,
mcCenter.y + (map.getSize().height / 2) * zoomUnit
); //左上角墨卡托坐标
var context = this.getContext();
if (self.isEnabledTime()) {
if (time === undefined) {
clear(context);
return;
}
if (this.context == '2d') {
context.save();
context.globalCompositeOperation = 'destination-out';
context.fillStyle = 'rgba(0, 0, 0, .1)';
context.fillRect(0, 0, context.canvas.width, context.canvas.height);
context.restore();
}
} else {
clear(context);
}
if (this.context == '2d') {
for (var key in self.options) {
context[key] = self.options[key];
}
} else {
context.clear(context.COLOR_BUFFER_BIT);
}
if (
(self.options.minZoom && map.getZoom() < self.options.minZoom) ||
(self.options.maxZoom && map.getZoom() > self.options.maxZoom)
) {
return;
}
var scale = 1;
if (this.context != '2d') {
scale = this.canvasLayer.devicePixelRatio;
}
var dataGetOptions = {
fromColumn: self.options.coordType == 'bd09mc' ? 'coordinates' : 'coordinates_mercator',
transferCoordinate: function transferCoordinate(coordinate) {
var x = ((coordinate[0] - nwMc.x) / zoomUnit) * scale;
var y = ((nwMc.y - coordinate[1]) / zoomUnit) * scale;
return [x, y];
},
};
if (time !== undefined) {
dataGetOptions.filter = function (item) {
var trails = animationOptions.trails || 10;
if (time && item.time > time - trails && item.time < time) {
return true;
} else {
return false;
}
};
}
// get data from data set
var data = self.dataSet.get(dataGetOptions);
this.processData(data);
var nwPixel = map.pointToPixel(new BMap.Point(0, 0));
if (self.options.unit == 'm') {
if (self.options.size) {
self.options._size = self.options.size / zoomUnit;
}
if (self.options.width) {
self.options._width = self.options.width / zoomUnit;
}
if (self.options.height) {
self.options._height = self.options.height / zoomUnit;
}
} else {
self.options._size = self.options.size;
self.options._height = self.options.height;
self.options._width = self.options.width;
}
this.drawContext(context, data, self.options, nwPixel);
//console.timeEnd('draw');
//console.timeEnd('update')
self.options.updateCallback && self.options.updateCallback(time);
},
},
{
key: 'init',
value: function init(options) {
var self = this;
self.options = options;
this.initDataRange(options);
this.context = self.options.context || '2d';
if (self.options.zIndex) {
this.canvasLayer && this.canvasLayer.setZIndex(self.options.zIndex);
}
if (self.options.max) {
this.intensity.setMax(self.options.max);
}
if (self.options.min) {
this.intensity.setMin(self.options.min);
}
this.initAnimator();
},
},
{
key: 'addAnimatorEvent',
value: function addAnimatorEvent() {
this.map.addEventListener('movestart', this.animatorMovestartEvent.bind(this));
this.map.addEventListener('moveend', this.animatorMoveendEvent.bind(this));
},
},
{
key: 'show',
value: function show() {
this.map.addOverlay(this.canvasLayer);
},
},
{
key: 'hide',
value: function hide() {
this.map.removeOverlay(this.canvasLayer);
},
},
{
key: 'draw',
value: function draw() {
this.canvasLayer.draw();
},
},
]);
return Layer;
})(BaseLayer);
/**
* Copyright 2012 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Extends OverlayView to provide a canvas "Layer".
* @author Brendan Kenny
*/
/**
* A map layer that provides a canvas over the slippy map and a callback
* system for efficient animation. Requires canvas and CSS 2D transform
* support.
* @constructor
* @extends google.maps.OverlayView
* @param {CanvasLayerOptions=} opt_options Options to set in this CanvasLayer.
*/
function CanvasLayer$2(opt_options) {
/**
* If true, canvas is in a map pane and the OverlayView is fully functional.
* See google.maps.OverlayView.onAdd for more information.
* @type {boolean}
* @private
*/
this.isAdded_ = false;
/**
* If true, each update will immediately schedule the next.
* @type {boolean}
* @private
*/
this.isAnimated_ = false;
/**
* The name of the MapPane in which this layer will be displayed.
* @type {string}
* @private
*/
this.paneName_ = CanvasLayer$2.DEFAULT_PANE_NAME_;
/**
* A user-supplied function called whenever an update is required. Null or
* undefined if a callback is not provided.
* @type {?function=}
* @private
*/
this.updateHandler_ = null;
/**
* A user-supplied function called whenever an update is required and the
* map has been resized since the last update. Null or undefined if a
* callback is not provided.
* @type {?function}
* @private
*/
this.resizeHandler_ = null;
/**
* The LatLng coordinate of the top left of the current view of the map. Will
* be null when this.isAdded_ is false.
* @type {google.maps.LatLng}
* @private
*/
this.topLeft_ = null;
/**
* The map-pan event listener. Will be null when this.isAdded_ is false. Will
* be null when this.isAdded_ is false.
* @type {?function}
* @private
*/
this.centerListener_ = null;
/**
* The map-resize event listener. Will be null when this.isAdded_ is false.
* @type {?function}
* @private
*/
this.resizeListener_ = null;
/**
* If true, the map size has changed and this.resizeHandler_ must be called
* on the next update.
* @type {boolean}
* @private
*/
this.needsResize_ = true;
/**
* A browser-defined id for the currently requested callback. Null when no
* callback is queued.
* @type {?number}
* @private
*/
this.requestAnimationFrameId_ = null;
var canvas = document.createElement('canvas');
canvas.style.position = 'absolute';
canvas.style.top = 0;
canvas.style.left = 0;
canvas.style.pointerEvents = 'none';
/**
* The canvas element.
* @type {!HTMLCanvasElement}
*/
this.canvas = canvas;
/**
* The CSS width of the canvas, which may be different than the width of the
* backing store.
* @private {number}
*/
this.canvasCssWidth_ = 300;
/**
* The CSS height of the canvas, which may be different than the height of
* the backing store.
* @private {number}
*/
this.canvasCssHeight_ = 150;
/**
* A value for scaling the CanvasLayer resolution relative to the CanvasLayer
* display size.
* @private {number}
*/
this.resolutionScale_ = 1;
/**
* Simple bind for functions with no args for bind-less browsers (Safari).
* @param {Object} thisArg The this value used for the target function.
* @param {function} func The function to be bound.
*/
function simpleBindShim(thisArg, func) {
return function () {
func.apply(thisArg);
};
}
/**
* A reference to this.repositionCanvas_ with this bound as its this value.
* @type {function}
* @private
*/
this.repositionFunction_ = simpleBindShim(this, this.repositionCanvas_);
/**
* A reference to this.resize_ with this bound as its this value.
* @type {function}
* @private
*/
this.resizeFunction_ = simpleBindShim(this, this.resize_);
/**
* A reference to this.update_ with this bound as its this value.
* @type {function}
* @private
*/
this.requestUpdateFunction_ = simpleBindShim(this, this.update_);
// set provided options, if any
if (opt_options) {
this.setOptions(opt_options);
}
}
var global$4 = typeof window === 'undefined' ? {} : window;
if (global$4.google && global$4.google.maps) {
CanvasLayer$2.prototype = new google.maps.OverlayView();
/**
* The default MapPane to contain the canvas.
* @type {string}
* @const
* @private
*/
CanvasLayer$2.DEFAULT_PANE_NAME_ = 'overlayLayer';
/**
* Transform CSS property name, with vendor prefix if required. If browser
* does not support transforms, property will be ignored.
* @type {string}
* @const
* @private
*/
CanvasLayer$2.CSS_TRANSFORM_ = (function () {
var div = document.createElement('div');
var transformProps = ['transform', 'WebkitTransform', 'MozTransform', 'OTransform', 'msTransform'];
for (var i = 0; i < transformProps.length; i++) {
var prop = transformProps[i];
if (div.style[prop] !== undefined) {
return prop;
}
}
// return unprefixed version by default
return transformProps[0];
})();
/**
* The requestAnimationFrame function, with vendor-prefixed or setTimeout-based
* fallbacks. MUST be called with window as thisArg.
* @type {function}
* @param {function} callback The function to add to the frame request queue.
* @return {number} The browser-defined id for the requested callback.
* @private
*/
CanvasLayer$2.prototype.requestAnimFrame_ =
global$4.requestAnimationFrame ||
global$4.webkitRequestAnimationFrame ||
global$4.mozRequestAnimationFrame ||
global$4.oRequestAnimationFrame ||
global$4.msRequestAnimationFrame ||
function (callback) {
return global$4.setTimeout(callback, 1000 / 60);
};
/**
* The cancelAnimationFrame function, with vendor-prefixed fallback. Does not
* fall back to clearTimeout as some platforms implement requestAnimationFrame
* but not cancelAnimationFrame, and the cost is an extra frame on onRemove.
* MUST be called with window as thisArg.
* @type {function}
* @param {number=} requestId The id of the frame request to cancel.
* @private
*/
CanvasLayer$2.prototype.cancelAnimFrame_ =
global$4.cancelAnimationFrame ||
global$4.webkitCancelAnimationFrame ||
global$4.mozCancelAnimationFrame ||
global$4.oCancelAnimationFrame ||
global$4.msCancelAnimationFrame ||
function (requestId) {};
/**
* Sets any options provided. See CanvasLayerOptions for more information.
* @param {CanvasLayerOptions} options The options to set.
*/
CanvasLayer$2.prototype.setOptions = function (options) {
if (options.animate !== undefined) {
this.setAnimate(options.animate);
}
if (options.paneName !== undefined) {
this.setPaneName(options.paneName);
}
if (options.updateHandler !== undefined) {
this.setUpdateHandler(options.updateHandler);
}
if (options.resizeHandler !== undefined) {
this.setResizeHandler(options.resizeHandler);
}
if (options.resolutionScale !== undefined) {
this.setResolutionScale(options.resolutionScale);
}
if (options.map !== undefined) {
this.setMap(options.map);
}
};
/**
* Set the animated state of the layer. If true, updateHandler will be called
* repeatedly, once per frame. If false, updateHandler will only be called when
* a map property changes that could require the canvas content to be redrawn.
* @param {boolean} animate Whether the canvas is animated.
*/
CanvasLayer$2.prototype.setAnimate = function (animate) {
this.isAnimated_ = !!animate;
if (this.isAnimated_) {
this.scheduleUpdate();
}
};
/**
* @return {boolean} Whether the canvas is animated.
*/
CanvasLayer$2.prototype.isAnimated = function () {
return this.isAnimated_;
};
/**
* Set the MapPane in which this layer will be displayed, by name. See
* {@code google.maps.MapPanes} for the panes available.
* @param {string} paneName The name of the desired MapPane.
*/
CanvasLayer$2.prototype.setPaneName = function (paneName) {
this.paneName_ = paneName;
this.setPane_();
};
/**
* @return {string} The name of the current container pane.
*/
CanvasLayer$2.prototype.getPaneName = function () {
return this.paneName_;
};
/**
* Adds the canvas to the specified container pane. Since this is guaranteed to
* execute only after onAdd is called, this is when paneName's existence is
* checked (and an error is thrown if it doesn't exist).
* @private
*/
CanvasLayer$2.prototype.setPane_ = function () {
if (!this.isAdded_) {
return;
}
// onAdd has been called, so panes can be used
var panes = this.getPanes();
if (!panes[this.paneName_]) {
throw new Error('"' + this.paneName_ + '" is not a valid MapPane name.');
}
panes[this.paneName_].appendChild(this.canvas);
};
/**
* Set a function that will be called whenever the parent map and the overlay's
* canvas have been resized. If opt_resizeHandler is null or unspecified, any
* existing callback is removed.
* @param {?function=} opt_resizeHandler The resize callback function.
*/
CanvasLayer$2.prototype.setResizeHandler = function (opt_resizeHandler) {
this.resizeHandler_ = opt_resizeHandler;
};
/**
* Sets a value for scaling the canvas resolution relative to the canvas
* display size. This can be used to save computation by scaling the backing
* buffer down, or to support high DPI devices by scaling it up (by e.g.
* window.devicePixelRatio).
* @param {number} scale
*/
CanvasLayer$2.prototype.setResolutionScale = function (scale) {
if (typeof scale === 'number') {
this.resolutionScale_ = scale;
this.resize_();
}
};
/**
* Set a function that will be called when a repaint of the canvas is required.
* If opt_updateHandler is null or unspecified, any existing callback is
* removed.
* @param {?function=} opt_updateHandler The update callback function.
*/
CanvasLayer$2.prototype.setUpdateHandler = function (opt_updateHandler) {
this.updateHandler_ = opt_updateHandler;
};
/**
* @inheritDoc
*/
CanvasLayer$2.prototype.onAdd = function () {
if (this.isAdded_) {
return;
}
this.isAdded_ = true;
this.setPane_();
this.resizeListener_ = google.maps.event.addListener(this.getMap(), 'resize', this.resizeFunction_);
this.centerListener_ = google.maps.event.addListener(
this.getMap(),
'center_changed',
this.repositionFunction_
);
this.resize_();
this.repositionCanvas_();
};
/**
* @inheritDoc
*/
CanvasLayer$2.prototype.onRemove = function () {
if (!this.isAdded_) {
return;
}
this.isAdded_ = false;
this.topLeft_ = null;
// remove canvas and listeners for pan and resize from map
this.canvas.parentElement.removeChild(this.canvas);
if (this.centerListener_) {
google.maps.event.removeListener(this.centerListener_);
this.centerListener_ = null;
}
if (this.resizeListener_) {
google.maps.event.removeListener(this.resizeListener_);
this.resizeListener_ = null;
}
// cease canvas update callbacks
if (this.requestAnimationFrameId_) {
this.cancelAnimFrame_.call(global$4, this.requestAnimationFrameId_);
this.requestAnimationFrameId_ = null;
}
};
/**
* The internal callback for resize events that resizes the canvas to keep the
* map properly covered.
* @private
*/
CanvasLayer$2.prototype.resize_ = function () {
if (!this.isAdded_) {
return;
}
var map = this.getMap();
var mapWidth = map.getDiv().offsetWidth;
var mapHeight = map.getDiv().offsetHeight;
var newWidth = mapWidth * this.resolutionScale_;
var newHeight = mapHeight * this.resolutionScale_;
var oldWidth = this.canvas.width;
var oldHeight = this.canvas.height;
// resizing may allocate a new back buffer, so do so conservatively
if (oldWidth !== newWidth || oldHeight !== newHeight) {
this.canvas.width = newWidth;
this.canvas.height = newHeight;
this.needsResize_ = true;
this.scheduleUpdate();
}
// reset styling if new sizes don't match; resize of data not needed
if (this.canvasCssWidth_ !== mapWidth || this.canvasCssHeight_ !== mapHeight) {
this.canvasCssWidth_ = mapWidth;
this.canvasCssHeight_ = mapHeight;
this.canvas.style.width = mapWidth + 'px';
this.canvas.style.height = mapHeight + 'px';
}
};
/**
* @inheritDoc
*/
CanvasLayer$2.prototype.draw = function () {
this.repositionCanvas_();
};
/**
* Internal callback for map view changes. Since the Maps API moves the overlay
* along with the map, this function calculates the opposite translation to
* keep the canvas in place.
* @private
*/
CanvasLayer$2.prototype.repositionCanvas_ = function () {
// TODO(bckenny): *should* only be executed on RAF, but in current browsers
// this causes noticeable hitches in map and overlay relative
// positioning.
var map = this.getMap();
// topLeft can't be calculated from map.getBounds(), because bounds are
// clamped to -180 and 180 when completely zoomed out. Instead, calculate
// left as an offset from the center, which is an unwrapped LatLng.
var top = map.getBounds().getNorthEast().lat();
var center = map.getCenter();
var scale = Math.pow(2, map.getZoom());
var left = center.lng() - (this.canvasCssWidth_ * 180) / (256 * scale);
this.topLeft_ = new google.maps.LatLng(top, left);
// Canvas position relative to draggable map's container depends on
// overlayView's projection, not the map's. Have to use the center of the
// map for this, not the top left, for the same reason as above.
var projection = this.getProjection();
var divCenter = projection.fromLatLngToDivPixel(center);
var offsetX = -Math.round(this.canvasCssWidth_ / 2 - divCenter.x);
var offsetY = -Math.round(this.canvasCssHeight_ / 2 - divCenter.y);
this.canvas.style[CanvasLayer$2.CSS_TRANSFORM_] = 'translate(' + offsetX + 'px,' + offsetY + 'px)';
this.scheduleUpdate();
};
/**
* Internal callback that serves as main animation scheduler via
* requestAnimationFrame. Calls resize and update callbacks if set, and
* schedules the next frame if overlay is animated.
* @private
*/
CanvasLayer$2.prototype.update_ = function () {
this.requestAnimationFrameId_ = null;
if (!this.isAdded_) {
return;
}
if (this.isAnimated_) {
this.scheduleUpdate();
}
if (this.needsResize_ && this.resizeHandler_) {
this.needsResize_ = false;
this.resizeHandler_();
}
if (this.updateHandler_) {
this.updateHandler_();
}
};
/**
* A convenience method to get the current LatLng coordinate of the top left of
* the current view of the map.
* @return {google.maps.LatLng} The top left coordinate.
*/
CanvasLayer$2.prototype.getTopLeft = function () {
return this.topLeft_;
};
/**
* Schedule a requestAnimationFrame callback to updateHandler. If one is
* already scheduled, there is no effect.
*/
CanvasLayer$2.prototype.scheduleUpdate = function () {
if (this.isAdded_ && !this.requestAnimationFrameId_) {
this.requestAnimationFrameId_ = this.requestAnimFrame_.call(global$4, this.requestUpdateFunction_);
}
};
}
/**
* @author kyle / http://nikai.us/
*/
var Layer$2 = (function (_BaseLayer) {
inherits(Layer, _BaseLayer);
function Layer(map, dataSet, options) {
classCallCheck(this, Layer);
var _this = possibleConstructorReturn(
this,
(Layer.__proto__ || Object.getPrototypeOf(Layer)).call(this, map, dataSet, options)
);
var self = _this;
var data = null;
options = options || {};
self.init(options);
self.argCheck(options);
var canvasLayerOptions = {
map: map,
animate: false,
updateHandler: function updateHandler() {
self._canvasUpdate();
},
resolutionScale: resolutionScale,
};
var canvasLayer = (_this.canvasLayer = new CanvasLayer$2(canvasLayerOptions));
_this.clickEvent = _this.clickEvent.bind(_this);
_this.mousemoveEvent = _this.mousemoveEvent.bind(_this);
_this.bindEvent();
return _this;
}
createClass(Layer, [
{
key: 'clickEvent',
value: function clickEvent(e) {
var pixel = e.pixel;
get(Layer.prototype.__proto__ || Object.getPrototypeOf(Layer.prototype), 'clickEvent', this).call(
this,
pixel,
e
);
},
},
{
key: 'mousemoveEvent',
value: function mousemoveEvent(e) {
var pixel = e.pixel;
get(
Layer.prototype.__proto__ || Object.getPrototypeOf(Layer.prototype),
'mousemoveEvent',
this
).call(this, pixel, e);
},
},
{
key: 'bindEvent',
value: function bindEvent(e) {
var map = this.map;
if (this.options.methods) {
if (this.options.methods.click) {
map.setDefaultCursor('default');
map.addListener('click', this.clickEvent);
}
if (this.options.methods.mousemove) {
map.addListener('mousemove', this.mousemoveEvent);
}
}
},
},
{
key: 'unbindEvent',
value: function unbindEvent(e) {
var map = this.map;
if (this.options.methods) {
if (this.options.methods.click) {
map.removeListener('click', this.clickEvent);
}
if (this.options.methods.mousemove) {
map.removeListener('mousemove', this.mousemoveEvent);
}
}
},
},
{
key: 'getContext',
value: function getContext() {
return this.canvasLayer.canvas.getContext(this.context);
},
},
{
key: '_canvasUpdate',
value: function _canvasUpdate(time) {
if (!this.canvasLayer) {
return;
}
var self = this;
var animationOptions = self.options.animation;
var context = this.getContext();
if (self.isEnabledTime()) {
if (time === undefined) {
clear(context);
return;
}
if (this.context == '2d') {
context.save();
context.globalCompositeOperation = 'destination-out';
context.fillStyle = 'rgba(0, 0, 0, .1)';
context.fillRect(0, 0, context.canvas.width, context.canvas.height);
context.restore();
}
} else {
clear(context);
}
if (this.context == '2d') {
for (var key in self.options) {
context[key] = self.options[key];
}
} else {
context.clear(context.COLOR_BUFFER_BIT);
}
if (
(self.options.minZoom && map.getZoom() < self.options.minZoom) ||
(self.options.maxZoom && map.getZoom() > self.options.maxZoom)
) {
return;
}
var scale = 1;
if (this.context != '2d') {
scale = this.canvasLayer.devicePixelRatio;
}
var map = this.map;
var mapProjection = map.getProjection();
var scale = Math.pow(2, map.zoom) * resolutionScale;
var offset = mapProjection.fromLatLngToPoint(this.canvasLayer.getTopLeft());
var dataGetOptions = {
//fromColumn: self.options.coordType == 'bd09mc' ? 'coordinates' : 'coordinates_mercator',
transferCoordinate: function transferCoordinate(coordinate) {
var latLng = new google.maps.LatLng(coordinate[1], coordinate[0]);
var worldPoint = mapProjection.fromLatLngToPoint(latLng);
var pixel = {
x: (worldPoint.x - offset.x) * scale,
y: (worldPoint.y - offset.y) * scale,
};
return [pixel.x, pixel.y];
},
};
if (time !== undefined) {
dataGetOptions.filter = function (item) {
var trails = animationOptions.trails || 10;
if (time && item.time > time - trails && item.time < time) {
return true;
} else {
return false;
}
};
}
// get data from data set
var data = self.dataSet.get(dataGetOptions);
this.processData(data);
var latLng = new google.maps.LatLng(0, 0);
var worldPoint = mapProjection.fromLatLngToPoint(latLng);
var pixel = {
x: (worldPoint.x - offset.x) * scale,
y: (worldPoint.y - offset.y) * scale,
};
if (self.options.unit == 'm' && self.options.size) {
self.options._size = self.options.size / zoomUnit;
} else {
self.options._size = self.options.size;
}
this.drawContext(context, new DataSet(data), self.options, pixel);
//console.timeEnd('draw');
//console.timeEnd('update')
self.options.updateCallback && self.options.updateCallback(time);
},
},
{
key: 'init',
value: function init(options) {
var self = this;
self.options = options;
this.initDataRange(options);
this.context = self.options.context || '2d';
if (self.options.zIndex) {
this.canvasLayer && this.canvasLayer.setZIndex(self.options.zIndex);
}
this.initAnimator();
},
},
{
key: 'addAnimatorEvent',
value: function addAnimatorEvent() {
this.map.addListener('movestart', this.animatorMovestartEvent.bind(this));
this.map.addListener('moveend', this.animatorMoveendEvent.bind(this));
},
},
{
key: 'show',
value: function show() {
this.map.addOverlay(this.canvasLayer);
},
},
{
key: 'hide',
value: function hide() {
this.map.removeOverlay(this.canvasLayer);
},
},
{
key: 'draw',
value: function draw() {
self.canvasLayer.draw();
},
},
]);
return Layer;
})(BaseLayer);
/**
* @author kyle / http://nikai.us/
*/
var geojson = {
getDataSet: function getDataSet(geoJson) {
var data = [];
var features = geoJson.features;
for (var i = 0; i < features.length; i++) {
var feature = features[i];
var geometry = feature.geometry;
var properties = feature.properties;
var item = {};
for (var key in properties) {
item[key] = properties[key];
}
item.geometry = geometry;
data.push(item);
}
return new DataSet(data);
},
};
/**
* @author kyle / http://nikai.us/
*/
var csv = {
CSVToArray: function CSVToArray(strData, strDelimiter) {
// Check to see if the delimiter is defined. If not,
// then default to comma.
strDelimiter = strDelimiter || ',';
// Create a regular expression to parse the CSV values.
var objPattern = new RegExp(
// Delimiters.
'(\\' +
strDelimiter +
'|\\r?\\n|\\r|^)' +
// Quoted fields.
'(?:"([^"]*(?:""[^"]*)*)"|' +
// Standard fields.
'([^"\\' +
strDelimiter +
'\\r\\n]*))',
'gi'
);
// Create an array to hold our data. Give the array
// a default empty first row.
var arrData = [[]];
// Create an array to hold our individual pattern
// matching groups.
var arrMatches = null;
// Keep looping over the regular expression matches
// until we can no longer find a match.
while ((arrMatches = objPattern.exec(strData))) {
// Get the delimiter that was found.
var strMatchedDelimiter = arrMatches[1];
// Check to see if the given delimiter has a length
// (is not the start of string) and if it matches
// field delimiter. If id does not, then we know
// that this delimiter is a row delimiter.
if (strMatchedDelimiter.length && strMatchedDelimiter !== strDelimiter) {
// Since we have reached a new row of data,
// add an empty row to our data array.
arrData.push([]);
}
var strMatchedValue;
// Now that we have our delimiter out of the way,
// let's check to see which kind of value we
// captured (quoted or unquoted).
if (arrMatches[2]) {
// We found a quoted value. When we capture
// this value, unescape any double quotes.
strMatchedValue = arrMatches[2].replace(new RegExp('""', 'g'), '"');
} else {
// We found a non-quoted value.
strMatchedValue = arrMatches[3];
}
// Now that we have our value string, let's add
// it to the data array.
arrData[arrData.length - 1].push(strMatchedValue);
}
// Return the parsed data.
return arrData;
},
getDataSet: function getDataSet(csvStr) {
var arr = this.CSVToArray(csvStr, ',');
var data = [];
var header = arr[0];
for (var i = 1; i < arr.length - 1; i++) {
var line = arr[i];
var item = {};
for (var j = 0; j < line.length; j++) {
var value = line[j];
if (header[j] == 'geometry') {
value = JSON.parse(value);
}
item[header[j]] = value;
}
data.push(item);
}
return new DataSet(data);
},
};
exports.version = version;
exports.canvasClear = clear;
exports.canvasResolutionScale = resolutionScale$1;
exports.canvasDrawSimple = drawSimple;
exports.canvasDrawHeatmap = drawHeatmap;
exports.canvasDrawGrid = drawGrid;
exports.canvasDrawHoneycomb = drawHoneycomb;
exports.webglDrawSimple = webglDrawSimple;
exports.webglDrawPoint = point;
exports.webglDrawLine = line;
exports.webglDrawPolygon = polygon;
exports.utilCityCenter = cityCenter;
exports.utilCurve = curve;
exports.utilForceEdgeBundling = ForceEdgeBundling;
exports.utilDataRangeIntensity = Intensity;
exports.utilDataRangeCategory = Category;
exports.utilDataRangeChoropleth = Choropleth;
exports.Map = MapHelper;
exports.baiduMapCanvasLayer = CanvasLayer;
exports.baiduMapAnimationLayer = AnimationLayer;
exports.baiduMapLayer = Layer;
exports.googleMapCanvasLayer = CanvasLayer$2;
exports.googleMapLayer = Layer$2;
exports.DataSet = DataSet;
exports.geojson = geojson;
exports.csv = csv;
Object.defineProperty(exports, '__esModule', {
value: true,
});
});